2023
DOI: 10.4018/978-1-6684-6513-4.ch010
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Design and Development Process of History Teaching in 3D Virtual Environments

Abstract: This chapter aimed to reveal how the analysis, design, and development processes should be carried out while history teaching environments are being developed in 3D virtual environments and to set a concrete definition of teaching process in 3D virtual environments. In the history teaching session, the participants were represented in the 3D virtual environment developed in OpenSim simultaneously with their own avatars. They role-played the historical characters and actively participated in the events of that … Show more

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