Virtual Reality (VR) is an interface that allows the creation of an environment through softwares that provide interactive communication between the user and his computer, including modeling and three-dimensional representation programs. In addition, this technology has been showing accelerated use in different areas, especially for simulating projected spaces. The purpose of VR technology is to enable the maximum sensation of reality so that it is possible to visualize, interact and manipulate the objects in real time. Based on the countless technological advances aimed at the sector of Architecture, Engineering and Construction (AEC), VR can act as a facilitator of the relationship between user and machine, as it allows the virtual insertion and interaction of the individual in the environment to be built. In this regard, this article aims to understand the perceptions of stakeholders regarding the use of VR in the area of AEC. The methods adopted were the case study and the comparison between case studies. The results indicate that installation designers, Buildings students, and owners identify advantages in viewing the 3D model in stereoscopic glasses. In this context, it can be concluded that the use of VR facilitates the understanding of projects.