“…Alongside theoretical advancement towards the body, digital technology is becoming more body-oriented as well: unlike keyboard-oriented devices, multi-touch screens, augmented and virtual reality platforms, motion sensors, and gesture-recognition systems provide students with rich opportunities for embodied interactions. In mathematics education, these new technological artifacts have shown potential for enhancing students' number sense (Baccaglini-Frank & Maracci, 2015;Sinclair & Heyd-Metzuyanim, 2014), graph comprehension (Duijzer et al, 2019;Nemirovsky et al, 2013), and conceptual understanding (Duijzer et al, 2017;Ladel & Kortenkamp, 2014). Appropriation of such embodied interactive platforms, just like all other types of artifacts, requires instrumental genesis to become a part of students' mathematical activity and to contribute to students' understanding of mathematical concepts.…”