2002
DOI: 10.1006/gmod.2002.0574
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Normal Vector Voting: Crease Detection and Curvature Estimation on Large, Noisy Meshes

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Cited by 107 publications
(76 citation statements)
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“…Normal vectors estimated from a local area around each 3D point into the scene are a good starting point for obtaining surfaces descriptions. Some methods, such as Page et al (2002) or Mitra & Nguyen (2003) were developed for handling noisy input data sets. The basic idea consists in analyzing each point in the local neighborhood by means of a robust estimator.…”
Section: Features Extraction Methodsmentioning
confidence: 99%
“…Normal vectors estimated from a local area around each 3D point into the scene are a good starting point for obtaining surfaces descriptions. Some methods, such as Page et al (2002) or Mitra & Nguyen (2003) were developed for handling noisy input data sets. The basic idea consists in analyzing each point in the local neighborhood by means of a robust estimator.…”
Section: Features Extraction Methodsmentioning
confidence: 99%
“…An interesting new technique in limiting the ground return points is min-cut based segmentation of k-nearest neighbors graph (k-NNG) [15]. The graph is fast to compute with space partitioning, and it could have served as a basis for stoniness analysis directly e.g., by fast local principal components analysis (PCA) and local normal estimation with vector voting procedure, as in [16]. The literature focuses mostly on laser clouds of technological environment, where the problem of eliminating the canopy (noise) and finding the ground returns (a smooth technical surface) are not combined.…”
Section: Current Researchmentioning
confidence: 99%
“…Many texture recognition problems are sensitive to the raster scale used, thus we tested a combination of many scales, too. According to [16], curvature estimation on triangulated surfaces can be divided to three main approaches:…”
Section: Current Researchmentioning
confidence: 99%
“…The mean curvature, describing insight to the degree of flatness of the surface, is applied to estimate the radius of sphere of the object at the contact area. Similar to normal vector voting (Page et al, 2001;Page et al, 2002) of curvature estimation on piecewise smooth surfaces, the mean curvature of contacted area is estimated dynamically during the haptic tool-object interaction.…”
Section: Dynamic Curvature Estimationmentioning
confidence: 99%