2020
DOI: 10.3390/e22121384
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New Interfaces and Approaches to Machine Learning When Classifying Gestures within Music

Abstract: Interactive music uses wearable sensors (i.e., gestural interfaces—GIs) and biometric datasets to reinvent traditional human–computer interaction and enhance music composition. In recent years, machine learning (ML) has been important for the artform. This is because ML helps process complex biometric datasets from GIs when predicting musical actions (termed performance gestures). ML allows musicians to create novel interactions with digital media. Wekinator is a popular ML software amongst artists, allowing u… Show more

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Cited by 7 publications
(10 citation statements)
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“…The study focuses on static actions, so only the signal during the maintain period is segmented for hand motion classification. The main reason is that the signal during start-up period and recovery period has large variation, which would decrease the overall classification accuracy [ 33 ]. Besides, the correct outputs during static period can quickly overwhelm incorrect ones during these transient stages, because there are very limited samples during transient stages.…”
Section: Methodsmentioning
confidence: 99%
“…The study focuses on static actions, so only the signal during the maintain period is segmented for hand motion classification. The main reason is that the signal during start-up period and recovery period has large variation, which would decrease the overall classification accuracy [ 33 ]. Besides, the correct outputs during static period can quickly overwhelm incorrect ones during these transient stages, because there are very limited samples during transient stages.…”
Section: Methodsmentioning
confidence: 99%
“…Studies comparing ML models for gesture recognition in music, using biometric datasets, with Wekinator are sparse [23]. A study [9] compared two ML models when classifying four violin performance gestures (five including one nonmusical gesture), using a Decision Tree (DT) J48 (via Wekinator) and a Hidden Markov Model (HMM), plus a Myo GI (using IMU and EMG data) to build an 'air violin'.…”
Section: Literature Reviewmentioning
confidence: 99%
“…Data parameters are then post-processed by scaling and mapping the data for DSP and ML. Data is scaled by applying an absolute value function to each EMG parameter (reducing its polarity) and then scaling it between 0-100, as described in another study [23]. However, this work builds on this method by using the minima and maxima recorded EMG inputs by the Myo user (first author) when performing our studied gestures (see Sect.…”
Section: Data Processing and Machine Learningmentioning
confidence: 99%
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