2020
DOI: 10.1109/access.2020.3007931
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Multiple User Cooperative Mobility in Mobile Ad Hoc Networks: An Interaction Position Game

Abstract: Mobile ad hoc networks (MANETs) have been widely used by individuals for residential or commercial usage in small-scale areas depending on fifth-generation (5G) and device-to-device (D2D) advancements. MANET demands extremely high system throughput, low latency, and best quality of service (QoS) maintenance. The current user mobility approaches only analyze the single movable user and use intuitive methods but cannot fundamentally solve multiple user cooperative mobility in practical applications. In this pape… Show more

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Cited by 15 publications
(18 citation statements)
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“…In our previous work [26], we proposed an interaction position game (IPG) and investigated the Spatial Adaptive Play (SAP) algorithm to work out the optimum. In this game, we employ cooperative behavior among movable nodes instead of assuming selfishness as the traditional game model.…”
Section: B Conventional Methodsmentioning
confidence: 99%
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“…In our previous work [26], we proposed an interaction position game (IPG) and investigated the Spatial Adaptive Play (SAP) algorithm to work out the optimum. In this game, we employ cooperative behavior among movable nodes instead of assuming selfishness as the traditional game model.…”
Section: B Conventional Methodsmentioning
confidence: 99%
“…In [26], our previous work proposed an interaction position game to achieve high throughput and decrease computation costs in the multiple user mobility systems. However, the method's completion time is also relatively long, and the communication overhead is so high that it is sometimes not efficient in the existing communication system.…”
Section: B User Cooperative Mobility Approachmentioning
confidence: 99%
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