The Cambridge Handbook of Multimedia Learning 2014
DOI: 10.1017/cbo9781139547369.036
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Multimedia Learning with Simulations and Microworlds

Abstract: In this chapter, we discuss research on learning from simulations and microworlds. After providing working defi nitions and examples for these environments, we review research on their effectiveness and, where available, on specifi c questions of their information design, interaction design, and instructional guidance design. On the basis of the research fi ndings, we propose extensions to current theories of multimedia learning to involve social and affective processes and outcomes, describe implications for … Show more

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Cited by 22 publications
(12 citation statements)
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“…According to Plass and Schwartz (), the complexity of simulations and microworlds is such that many forms of multimedia are included, mostly at the designer's discretion. Both simulations and microworlds have potential for inquiry learning and promoting social processes.…”
Section: Theories/models Underpinning the Handbookmentioning
confidence: 99%
See 1 more Smart Citation
“…According to Plass and Schwartz (), the complexity of simulations and microworlds is such that many forms of multimedia are included, mostly at the designer's discretion. Both simulations and microworlds have potential for inquiry learning and promoting social processes.…”
Section: Theories/models Underpinning the Handbookmentioning
confidence: 99%
“…Azevedo () discusses a similar theme arguing that broader theoretical models are needed to integrate cognitive, metacognitive, motivational and affective processes, in order for the field to progress. Plass and Schwartz () also conclude that current theories of multimedia need to be extended to include affective factors.…”
Section: Theories/models Underpinning the Handbookmentioning
confidence: 99%
“…One such major affordance is the provision of guidance as is also evidenced in recent overview works (Alfieri et al 2011;Arnold et al 2014;d'Angelo et al 2014;de Jong 2006a;de Jong and Lazonder 2014;Donnelly et al 2014;Furtak et al 2012;Gerjets et al 2008;Plass and Schwartz 2014;van Joolingen and Zacharia 2009). Guidance could result in offering learners more agency in their learning process (de Jong and Lazonder 2014) and the means to overcome the challenges posed by CoSIL environments, mainly because of the cognitive and metacognitive complexity of the learning experiences these environments offer (Azevedo 2005;Ødegaard et al 2014;Scheiter and Gerjets 2007).…”
Section: Discussionmentioning
confidence: 95%
“…The use of simulations in education has greatly increased in recent years, as they are very much appreciated by teachers and learners because it offers the sense of "real world" experience. Using simulations in classrooms helps learners to actively construct their learning and develop the mental representation of the model underlying the simulation (Plass and Schwartz, 2014). Besides, simulation based learning could also be more relevant to learners' needs adding significantly to their experience (Owen, 2017).…”
Section: Virtualization (Simulations) In Educationmentioning
confidence: 99%