2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2019
DOI: 10.1109/vr.2019.8797807
|View full text |Cite
|
Sign up to set email alerts
|

Multi-Ray Jumping: Comprehensible Group Navigation for Collocated Users in Immersive Virtual Reality

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
15
0

Year Published

2019
2019
2023
2023

Publication Types

Select...
4
2
2

Relationship

0
8

Authors

Journals

citations
Cited by 30 publications
(15 citation statements)
references
References 31 publications
0
15
0
Order By: Relevance
“…A user study demonstrated its feasibility though performance and selection accuracy were lower than using a conventional controller. Weissker et al (2019) presents a group based teleportation technique named Multi-Ray Jumping that allows two users to navigate a VE together. It was found to improve planning accuracy (performance), reduce cognitive load and lower disorientation for passengers.…”
Section: Teleportation Improvementsmentioning
confidence: 99%
“…A user study demonstrated its feasibility though performance and selection accuracy were lower than using a conventional controller. Weissker et al (2019) presents a group based teleportation technique named Multi-Ray Jumping that allows two users to navigate a VE together. It was found to improve planning accuracy (performance), reduce cognitive load and lower disorientation for passengers.…”
Section: Teleportation Improvementsmentioning
confidence: 99%
“…Portals are a solution in some situations for switching rooms, but difficult to use in general situations. For movement within visible range techniques are being developed (Weissker et al, 2019), but no platform had a good solution as yet. 7.…”
Section: Other Design Choice Considerationsmentioning
confidence: 99%
“…As the name suggests, the hybrid technique is an ultimate approach to resolve the spatial consistency recovery problem by combining the first two techniques mentioned in Section 3.1 and 3.2. Similar to group teleportation [23], this technique allows the user to teleport the targeted virtual object and themself simultaneously to support a tangible interaction at a specific destination in the virtual world. However, their spatial relationship needs to be recomputed with regard to the spatial arrangement between the user and the physical prop (see Fig.…”
Section: Hybrid Teleportation Techniquementioning
confidence: 99%