2019
DOI: 10.3390/s20010092
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Multi-Frame Based Homography Estimation for Video Stitching in Static Camera Environments

Abstract: In this paper, a multi-frame based homography estimation method is proposed for video stitching in static camera environments. A homography that is robust against spatio-temporally induced noise can be estimated by intervals, using feature points extracted during a predetermined time interval. The feature point with the largest blob response in each quantized location bin, a representative feature point, is used for matching a pair of video sequences. After matching representative feature points from each came… Show more

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Cited by 11 publications
(12 citation statements)
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References 32 publications
(58 reference statements)
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“…This makes training the network slightly harder, additionally it may somewhat reduce the quality of the results due to network somewhat trying to adjust to observation angle, therefore making the IoU metric values lower, despite visually being feasible. Solving the perspective invariance may also be a partial solution to the homography [67,68] problem as our reconstructed object would already be rotated with respect to the camera space.…”
Section: Discussionmentioning
confidence: 99%
“…This makes training the network slightly harder, additionally it may somewhat reduce the quality of the results due to network somewhat trying to adjust to observation angle, therefore making the IoU metric values lower, despite visually being feasible. Solving the perspective invariance may also be a partial solution to the homography [67,68] problem as our reconstructed object would already be rotated with respect to the camera space.…”
Section: Discussionmentioning
confidence: 99%
“…an immersive 2D screen, a VR capable smartphone, and a VR headset. The VR contents are created by stitching video streams [28,29,30] from multiple cameras attached to a rig. We use two different methods to improve the geometric alignment [31,32] of stitched video streams i.e.…”
Section: Presence Quality and Cybersickness In Virtual Realitymentioning
confidence: 99%
“…However, these methods hide rather than reduce the misalignment distortion and thus are not a fundamental solution to reduce distortion. In our previous works, to reduce the misalignment distortion for scenes with plain textures or few feature points, we estimated homography using feature points extracted during a predetermined time interval [21,22]. We showed experimentally that these methods could reduce misalignment distortion in overlapped regions in video sequences without foreground objects [21,22].…”
Section: Seam-based Stitchingmentioning
confidence: 99%