2012
DOI: 10.1016/j.cag.2012.02.002
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More of the same: Synthesizing a variety by structural layering

Abstract: Highly detailed natural scenes and objects tend to be perceived as being realistic, while repeated parts and patterns decrease their realism. To avoid scenes with noticeable repeated elements, we introduce the notion of 'more of the same', which focuses on the task of generating additional similar instances from a small set of exemplars. The small number of exemplars, as well as their diversity and detailed structural texture, makes it difficult to apply statistical methods, or other machine learning tools, an… Show more

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Cited by 9 publications
(1 citation statement)
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“…A different approach to variety synthesis proposed by Assa and Cohen‐Or [ACO12] does not rely on texture synthesis but instead decomposes the exemplar into layers, which are then recombined and the result is randomly warped. In our scenario we would like to conform to the user‐defined shape, and the remaining small number of discrete varying outputs is insufficient to simulate the variety typical for hand‐colored animation.…”
Section: Related Workmentioning
confidence: 99%
“…A different approach to variety synthesis proposed by Assa and Cohen‐Or [ACO12] does not rely on texture synthesis but instead decomposes the exemplar into layers, which are then recombined and the result is randomly warped. In our scenario we would like to conform to the user‐defined shape, and the remaining small number of discrete varying outputs is insufficient to simulate the variety typical for hand‐colored animation.…”
Section: Related Workmentioning
confidence: 99%