Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition 2015
DOI: 10.1145/2757226.2757237
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Moment by Moment

Abstract: While mobile authoring applications are proliferating, choreographic tools that support the generation and transformation of user-created movement 'samples' are less readily available. iDanceForms is a novel mobile choreographic application that generates unique movement choices through a camera stillframing technique to provoke movement catalysts. In keeping with the principles of whole body interaction (and principles of 'defamiliarization'), the design of iDanceForms supports opportunities for surprise, une… Show more

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Cited by 9 publications
(2 citation statements)
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References 33 publications
(23 reference statements)
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“…First, choreographers have utilized computing technologies to augment the human body expressive capabilities [13, 15, 18-21, 25, 35]. Further, choreographers have embraced motion capture and 3D modeling techniques to analyze and understand abstract physical movement characteristics in dance [2,3,8,9,12,31,36,41]. Additionally, technologies have been specifically developed to support creative processes in choreography, such as ideation [13,29,35] and documentation [12,45].…”
Section: Non-ai Choreography-support Systemsmentioning
confidence: 99%
“…First, choreographers have utilized computing technologies to augment the human body expressive capabilities [13, 15, 18-21, 25, 35]. Further, choreographers have embraced motion capture and 3D modeling techniques to analyze and understand abstract physical movement characteristics in dance [2,3,8,9,12,31,36,41]. Additionally, technologies have been specifically developed to support creative processes in choreography, such as ideation [13,29,35] and documentation [12,45].…”
Section: Non-ai Choreography-support Systemsmentioning
confidence: 99%
“…While this is common in many creative systems outside the linguistic domain, for example in music (Bell & Gabora, 2016), graphics (Davis et al, 2015), and even dance choreography generation (Carlson et al, 2016), it seems that most programs for the generation of text usually allow a lesser degree of interactivity. Still, some examples of truly interactive systems can be found in this domain too.…”
Section: Interactive Systemsmentioning
confidence: 99%