Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 2007
DOI: 10.1145/1240624.1240850
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Modeling human performance of pen stroke gestures

Abstract: This paper presents a quantitative human performance model of making single-stroke pen gestures within certain error constraints in terms of production time. Computed from the properties of Curves, Line segments, and Corners (CLC) in a gesture stroke, the model may serve as a foundation for the design and evaluation of existing and future gesture-based user interfaces at the basic motor control efficiency level, similar to the role of previous "laws of action" played to pointing, crossing or steeringbased user… Show more

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Cited by 96 publications
(87 citation statements)
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References 22 publications
(29 reference statements)
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“…Although the definition of "needed straight-line segments" is ambiguous [13,17] (a procedure describing the reduction of gestures with curves into straight lines is missing), Isokoski's model seems conceptually easy to extend to hand gestures because it requires estimating the constant time to produce a straight line gesture segment from experimental data.…”
Section: Related Workmentioning
confidence: 99%
See 3 more Smart Citations
“…Although the definition of "needed straight-line segments" is ambiguous [13,17] (a procedure describing the reduction of gestures with curves into straight lines is missing), Isokoski's model seems conceptually easy to extend to hand gestures because it requires estimating the constant time to produce a straight line gesture segment from experimental data.…”
Section: Related Workmentioning
confidence: 99%
“…Cao and Zhai [13] suggested a model to estimate the production time of single penstroke gestures. The model considers three features found in pen-stroke gestures: Curves, Line segments, and Corners (the reason why the model is referred to CLC).…”
Section: Related Workmentioning
confidence: 99%
See 2 more Smart Citations
“…Models of human performance when following trajectories have also been investiga ted [1], and could prove useful for modeling gesture input [10,20], as models and metrics of human performance have proven useful for predictive text in put [27,29]. Related to modeling gestures is research around measuring and modeling the complexity of gestures [26], which could be applied to quantifying the predictability of gestures.…”
Section: Modeling Gesture Interactionmentioning
confidence: 99%