2020
DOI: 10.30599/uteach.v1i2.27
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Model Pembelajaran Stad Melalui Media Kotak Kartu Misterius (Kokami): Penerapan Terhadap Hasil Belajar Fisika SMP Materi Usaha Dan Pesawat Sederhana

Abstract: The purpose of this study was to determine the effect and significance of the STAD learning model with mysterious card box media (kokami) on the physics learning outcomes of class VIII students on work and simple plane at SMP Negeri 1 Belitang Madang Raya in the 2020/2021 academic year. This research used quantitative research. The population in this study were all students of class VIII at SMP Negeri 1 Belitang Madang Raya, and the sample was selected by purposive sampling technique. In the experimental class… Show more

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“…The teachers and students face many obstacles in conducting online education, namely lack of technological knowledge, lack of access to online learning, constrained internet access, and lack of preparation for online learning (Jamaluddin et al, 2020). Therefore, teachers need to prepare for online education by preparing learning media (Prastikawati et al, 2020;Ulfah, 2020;Utomo et al, 2021). For young teachers, it is not an obstacle to make an online learning media.…”
Section: Introductionmentioning
confidence: 99%
“…The teachers and students face many obstacles in conducting online education, namely lack of technological knowledge, lack of access to online learning, constrained internet access, and lack of preparation for online learning (Jamaluddin et al, 2020). Therefore, teachers need to prepare for online education by preparing learning media (Prastikawati et al, 2020;Ulfah, 2020;Utomo et al, 2021). For young teachers, it is not an obstacle to make an online learning media.…”
Section: Introductionmentioning
confidence: 99%
“…The mysterious card box media is one of the media that combines educational games. A small box used to learn (acquire knowledge) is considered a new or strange item in which humans move some tools-reinforced by (Prastikawati, Rofiqah, & Widayanti, 2020), which states that the mysterious card box is a game with media being an alternative that functions to stimulate learning activities to be more active and able to attract students' attention from boredom. So that students are interested and understand the process of the water cycle, such as illustrations of the ocean, land and how the rain occurs.…”
Section: Developingmentioning
confidence: 99%