2021
DOI: 10.1109/tvcg.2019.2959575
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Mixed Reality Tabletop Gameplay: Social Interaction With a Virtual Human Capable of Physical Influence

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Cited by 21 publications
(10 citation statements)
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“…the help from Internet of Things (IoTs) actuators, VOs now can affect physical space. Such physical-virtual interactions are known to have positive effects on users' perception of the VOs [16,19,20].…”
mentioning
confidence: 99%
“…the help from Internet of Things (IoTs) actuators, VOs now can affect physical space. Such physical-virtual interactions are known to have positive effects on users' perception of the VOs [16,19,20].…”
mentioning
confidence: 99%
“…MR is an integration of VR and AR. It is a concept that allows the development of digital objects that enable the users to interact with the 3D environment [71]. It refers to the fusion of the real and virtual worlds to yield a brand new world that allows the co-existence of the two worlds.…”
Section: Mixed Realitymentioning
confidence: 99%
“…Several AR studies [10]- [12] reported that real-virtual interactions, in which VOs are affected by ROs or VOs affect ROs, are important for user perception of VOs. For example, Lee et al [10] demonstrated subtle incidental movements of a shared real-virtual table increased social presence with VH.…”
Section: Related Work a Perceptual Issues With Real Objects In Armentioning
confidence: 99%