Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments 2011
DOI: 10.1145/2181037.2181046
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Methods and network architecture for modifying extensible virtual environment to support mobility

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Cited by 3 publications
(10 citation statements)
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“…The optimization methods in this phase can be categorized into the following approaches: (1) remote caching, where all previously simplified 3D graphics are stored in a remote cache and re-used if similar requests appear [38], (2) traffic shaping, as combining multiple downloadable items into a single bundle will enable sending of larger data blocks instead of smaller ones hence favoring the wireless transmission channel [39], and (3) progressive downloading, in which a low quality version of the 3D graphics are first sent followed by incremental data that increases the visual quality of the 3D graphics [40].…”
Section: Delivery Phasementioning
confidence: 99%
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“…The optimization methods in this phase can be categorized into the following approaches: (1) remote caching, where all previously simplified 3D graphics are stored in a remote cache and re-used if similar requests appear [38], (2) traffic shaping, as combining multiple downloadable items into a single bundle will enable sending of larger data blocks instead of smaller ones hence favoring the wireless transmission channel [39], and (3) progressive downloading, in which a low quality version of the 3D graphics are first sent followed by incremental data that increases the visual quality of the 3D graphics [40].…”
Section: Delivery Phasementioning
confidence: 99%
“…As earlier mentioned, the capabilities of mobile hardware for 3D graphics re-production grow On-device optimization [8] x [33] x x [34] x [35] x [36] x [37] x [38] x x [39] x [40] x x [41] x [42] x [43] x x [44] x [53] x [54] x x [55] x x [56] x x [57] x x [58] x [60] x [61] x [62] x x [63] x x [64] x x [65] x [66] x [67] x [68] x [69] x [70] x [71] x [72] x [73] x [74] x x [76] x x [77] x [78] x [79] x [80] x [81] x [82] x [83] x [84] x extremely fast. For instance, 3D rendering performance of Tegra4 is roughly three-four times higher when compared to the previous generation [45].…”
Section: Optimization Targets For 3d Graphics Deployment On Mobile Dementioning
confidence: 99%
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