2016
DOI: 10.1109/tip.2016.2571564
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Merge Frame Design for Video Stream Switching Using Piecewise Constant Functions

Abstract: Abstract-The ability to efficiently switch from one preencoded video stream to another (e.g., for bitrate adaptation or view switching) is important for many interactive streaming applications. Recently, stream-switching mechanisms based on distributed source coding (DSC) have been proposed. In order to reduce the overall transmission rate, these approaches provide a "merge" mechanism, where information is sent to the decoder such that the exact same frame can be reconstructed given that any one of a known set… Show more

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Cited by 11 publications
(13 citation statements)
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References 37 publications
(64 reference statements)
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“…We next iteratively add/remove inter-coded MDUs using a fast branch-and-bound (B&B) method [18] to refine the MDU structure. Taking interactive LF images and viewport adaptive 360 • images as illustrative applications, and using I-, P-and previously proposed merge (M-) frames [19] to encode MDUs, we show experimentally that landmark-based MDU structures can noticeably reduce 2 By coding cost, we mean the coding bitrate, not coding complexity.…”
Section: Introductionmentioning
confidence: 94%
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“…We next iteratively add/remove inter-coded MDUs using a fast branch-and-bound (B&B) method [18] to refine the MDU structure. Taking interactive LF images and viewport adaptive 360 • images as illustrative applications, and using I-, P-and previously proposed merge (M-) frames [19] to encode MDUs, we show experimentally that landmark-based MDU structures can noticeably reduce 2 By coding cost, we mean the coding bitrate, not coding complexity.…”
Section: Introductionmentioning
confidence: 94%
“…Two recent studies [7] [9] focused on the use of distributed source coding (DSC) frames [26] and merge frames [19] for view-switching without coding drift. [8] discussed the general notion of landmark to be used in ILFS but did not provide a formal optimization framework.…”
Section: Related Work a Interactive Light Field Streaming (Ilfs)mentioning
confidence: 99%
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“…A receiving user can periodically request switches to neighboring camera views, and the server in response switches video streams with minimum discruption to the user's viewing experience. To facilitate stream-switching, new frames like DSC frame [9] and merge frame (M-frame) [10] were proposed. Unlike IMVS [4][5][6][7][8], we optimize the division of 360 VR video into multiple streams covering different view ranges given a constant RTT.…”
Section: Related Workmentioning
confidence: 99%