2020
DOI: 10.1108/9781789734836
|View full text |Cite
|
Sign up to set email alerts
|

Mentoring Millennials in an Asian Context

Abstract: No part of this book may be reproduced, stored in a retrieval system, transmitted in any form or by any means electronic, mechanical, photocopying, recording or otherwise without either the prior written permission of the publisher or a licence permitting restricted copying issued in the UK by The Copyright Licensing Agency and in the USA by The Copyright Clearance Center. Any opinions expressed in the chapters are those of the authors. Whilst Emerald makes every effort to ensure the quality and accuracy of it… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

1
5
0

Year Published

2021
2021
2024
2024

Publication Types

Select...
7

Relationship

0
7

Authors

Journals

citations
Cited by 11 publications
(6 citation statements)
references
References 0 publications
1
5
0
Order By: Relevance
“…The age range of 18 to 30 years dominated the sample, comprising 80.9%, with no minors participating. This age distribution aligns with findings from the Pew Research Center (2018) and the Nielsen Company (2017), which highlighted a predominant young adult demographic in gaming, especially among the Z Generation and Millennials (Dimock, 2019;Lim and Parker, 2020). A significant majority of the respondents were unmarried (91.1%) and well-educated, with over 78.0% holding a bachelor's degree.…”
Section: Demographic Analysissupporting
confidence: 85%
“…The age range of 18 to 30 years dominated the sample, comprising 80.9%, with no minors participating. This age distribution aligns with findings from the Pew Research Center (2018) and the Nielsen Company (2017), which highlighted a predominant young adult demographic in gaming, especially among the Z Generation and Millennials (Dimock, 2019;Lim and Parker, 2020). A significant majority of the respondents were unmarried (91.1%) and well-educated, with over 78.0% holding a bachelor's degree.…”
Section: Demographic Analysissupporting
confidence: 85%
“…We targeted the respondents whose age must fall between the generation Z (i.e. 7–23, but we targeted those above the age of 16 onwards) and Millennial (24–39) (Dimock, 2019) due to their high involvement in digital gaming culture (Lim and Parker, 2020). To find out the minimum required sample size for PLS-SEM analyses, we utilized the power analysis tool (i.e.…”
Section: Methodsmentioning
confidence: 99%
“…Existing research has mainly focused on employee turnover intentions (Khapova et al, 2007;Lim & Parker, 2020;McGinley & Martinez, 2018). Turnover intention can be defined as the intention or idea of leaving one's current company (Meyer & Allen, 1991), which refers to a psychological state that may manifest in future turnover behaviors (Meyer & Allen, 1991).…”
Section: Moderating Effect Regarding Former and Current Employeesmentioning
confidence: 99%