2001
DOI: 10.1080/01449290010020693
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Meetings in a distributed group of experts: Comparing face-to-face, chat and collaborative virtual environments

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Cited by 37 publications
(19 citation statements)
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“…Besides, the animations of avatars are preprogrammed (e.g. Lantz 2001) and do perhaps not answer to demands of an individual designer at a particular moment. Skipping animation frills seems advisable as long as these do not stem from the very intention behind the product idea that is to be tested.…”
Section: Graphical Wizard-of-oz Experimentsmentioning
confidence: 99%
“…Besides, the animations of avatars are preprogrammed (e.g. Lantz 2001) and do perhaps not answer to demands of an individual designer at a particular moment. Skipping animation frills seems advisable as long as these do not stem from the very intention behind the product idea that is to be tested.…”
Section: Graphical Wizard-of-oz Experimentsmentioning
confidence: 99%
“…The regulation of turntaking was perceived as problematic (also cf. Bowers et al 1996;Lantz, 2001). Other qualitative studies regarding CVEs show that in particular, the ability to raise the avatar's hand was used more often than other gestures and was perceived as an important and helpful nonverbal signal for managing turn-taking (Anderson et al 2001;Guye-Vuillème et al 1999).…”
Section: Exploratory Studiesmentioning
confidence: 93%
“…Taylor (2002b) points out that face-to-face interaction is missing, and motivating audience to collaborate online can be a time consuming task. The absence of non-verbal cues and tacit knowledge transfer makes communication difficult (Bower et al, 2001;Lantz, 2001;Hill, 2000;Powell et al, 2004). The above issues that have been listed out in the literatures have also been reflected in our study and solutions have been proposed for the same.…”
Section: Hitches In Implementing Virtual Training Effectively: Identimentioning
confidence: 99%