“…It appears that situations and scenarios do vary considerably across studies. Examples, of such scenarios include museum guides (Pitsch et al, 2009 ; Salam and Chetouani, 2015 ; Biancardi et al, 2019a ), games (Díaz et al, 2011 ; Klotz et al, 2011 ; Leite et al, 2014 ), hospitality (Sidner and Lee, 2003 ; Sidner and Dzikovska, 2005 ), education (Leyzberg et al, 2014 ; Papadopoulos et al, 2016 ), sales (Ishii et al, 2011 ), and receptionist/direction giving (Michalowski et al, 2006 ; Bohus and Horvitz, 2014 ). With regards to museum guides, the overarching goal in the studies has been on making visitors more interested in the artwork and to provide information on the artwork on demand.…”