2016
DOI: 10.35793/jti.9.1.2016.14929
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M-Learning Pendidikan Karakter untuk Anak Usia Dini Berbasis Augmented Reality

Abstract: Peranan teknologi dinilai sangat penting untuk masyarakat umum dalam berbagai bidang tak terkecuali pada bidang pendidikan, perubahan gaya belajar pun mulai mengikuti perkembangan teknologi saat ini. Perkembangan ini membawa pengaruh besar dalam proses belajar mengajar baik di tingkat pendidikan anak usia dini hingga perguruan tinggi, misalnya sekarang ini para pengajar sudah dituntut untuk memberikan materi pelajaran dengan cara yang lebih interaktif dan menarik agar anak didik mudah dalam memahami pelajaran.… Show more

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Cited by 8 publications
(8 citation statements)
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“…The digital era is the terminology for a time where everything starts with technology (Syamsuar & Reflianto 2018). This also applies in the field of education, the learning process that was previously carried out directly by teachers and students, with the advancement of technology can now be accessed from anywhere (Senduk et al 2016). Especially the Covid-19 pandemic condition has made the learning process online-based.…”
Section: Introductionmentioning
confidence: 99%
“…The digital era is the terminology for a time where everything starts with technology (Syamsuar & Reflianto 2018). This also applies in the field of education, the learning process that was previously carried out directly by teachers and students, with the advancement of technology can now be accessed from anywhere (Senduk et al 2016). Especially the Covid-19 pandemic condition has made the learning process online-based.…”
Section: Introductionmentioning
confidence: 99%
“…AR (Augmented Reality) is a technology that allows a user to see a mix of actual and virtual items in real time [9]. This technology will assist in providing consumers with more engaging information.…”
Section: Introductionmentioning
confidence: 99%
“…Augmented Reality is a concept of merging the virtual world into the real world [3]. The creation of a virtual world is done to evoke the user's perception to understand information from recognized objects.…”
Section: Introductionmentioning
confidence: 99%