2005
DOI: 10.1117/12.596686
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<title>Evaluating a mobile location-based multimodal game for first-year students</title>

Abstract: We developed an exciting location-based, mobile game that allows first year students to explore the university campus in the fashion of a paper chase game. The players try to find virtual, geo-referenced riddles, located at different interesting spots. When approaching such a spot the corresponding multimedia riddle is displayed and the player tries to solve it. To support the player's orientation and navigation, we developed a multimodal user interface. On the one hand the checkpoints and current position are… Show more

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Cited by 2 publications
(1 citation statement)
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“…These mobile location based games involve wireless networks, navigation techniques, movement and location of the players, and hypermedia content that is used by the players while playing the game. Some examples and details about these kinds of games can be found in [1] [5]. These games are realized with wireless handheld devices together with GPS receivers in a PtP communication network over Web infrastructure.…”
Section: Introductionmentioning
confidence: 99%
“…These mobile location based games involve wireless networks, navigation techniques, movement and location of the players, and hypermedia content that is used by the players while playing the game. Some examples and details about these kinds of games can be found in [1] [5]. These games are realized with wireless handheld devices together with GPS receivers in a PtP communication network over Web infrastructure.…”
Section: Introductionmentioning
confidence: 99%