2006
DOI: 10.1080/2151237x.2006.10129226
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Lightweight Bounding Volumes for Ray Tracing

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Cited by 20 publications
(20 citation statements)
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“…In contrast to reduced-precision methods [Mah05,HMB06], which work best when the overhead of transforming the packed data to world space is amortized over a bundle of rays, we increase the arity of the acceleration hierarchy, which saves memory for nodes and pointers. This is similar to a lightweight BVH [CSE06], but in the context of efficient SIMD processing and without the drawbacks of limited precision and median split tree construction.…”
Section: Introduction and Previous Workmentioning
confidence: 99%
“…In contrast to reduced-precision methods [Mah05,HMB06], which work best when the overhead of transforming the packed data to world space is amortized over a bundle of rays, we increase the arity of the acceleration hierarchy, which saves memory for nodes and pointers. This is similar to a lightweight BVH [CSE06], but in the context of efficient SIMD processing and without the drawbacks of limited precision and median split tree construction.…”
Section: Introduction and Previous Workmentioning
confidence: 99%
“…In order to be able to compute the children for any node, we enforce the hierarchy to be a complete, left‐balanced tree arranged in breadth‐first order. This allows us to index it like a heap without explicitly saving any pointers or indices [CSE06], For any implicit node n i its children are indexed with kn i + m where k is the branching factor. In our case k = 2, and m ∈ {1, …, k } denotes the first child node, the second child and so on.…”
Section: Complete Implicit Representationmentioning
confidence: 99%
“…Also, there have been several approach to compactly represent hierarchies for ray tracing [Mahovsky 2005;Cline et al 2006]. Lauterbach et al [2007] proposed Ray-Strips as a compact mesh and hierarchy representation for ray tracing.…”
Section: Compressionmentioning
confidence: 99%