Abstract:Figure 1: The algorithm presented in this paper generates low-distortion bijective mappings between surfaces from a sparse set of landmarks (visualized as colored spheres here). The maps are visualized by transferring the texture of the visible part in the left mesh of each pair to the right mesh, using the computed mappings. For example, the right pair shows a mapping of a horse to a giraffe; note how the map stretches gracefully at the neck area.
AbstractThis paper introduces an algorithm for computing low-d… Show more
“…It intrinsically encodes a smooth semantic mapping between two shapes that allows for a smart automatic geometry transfer. Note that such correspondence may also be computed using surface mapping algorithms [42,43]. However, these algorithms are clearly not suited for the real-time interactions required by design applications.…”
International audienceWe propose a novel high-level signature for continuous semantic description of 3D shapes. Given an approximately segmented and labeled 3D mesh, our descriptor consists of a set of geodesic distances to the different semantic labels. This local multidimensional signature effectively captures both the semantic information (and relationships between labels) and the underlying geometry and topology of the shape. We illustrate its benefits on two applications: automatic semantic labeling, seen as an inverse problem along with supervised-learning, and semantic-aware shape editing for which the isocurves of our harmonic description are particularly relevant
“…It intrinsically encodes a smooth semantic mapping between two shapes that allows for a smart automatic geometry transfer. Note that such correspondence may also be computed using surface mapping algorithms [42,43]. However, these algorithms are clearly not suited for the real-time interactions required by design applications.…”
International audienceWe propose a novel high-level signature for continuous semantic description of 3D shapes. Given an approximately segmented and labeled 3D mesh, our descriptor consists of a set of geodesic distances to the different semantic labels. This local multidimensional signature effectively captures both the semantic information (and relationships between labels) and the underlying geometry and topology of the shape. We illustrate its benefits on two applications: automatic semantic labeling, seen as an inverse problem along with supervised-learning, and semantic-aware shape editing for which the isocurves of our harmonic description are particularly relevant
“…In [Kraevoy and Sheffer 2004;Bradley et al 2008;Schreiner et al 2004] coarse meshes are used as the base domain. In [Aigerman et al 2014] the mappings to the common planar domain are not required to be injective but rather only locally-injective, however they also specify the correspondences along geodesics connecting the input landmarks, thereby prescribing the image of the seams. [Steiner and Fischer 2005] generate seamless parameterizations of a mesh.…”
Section: Previous Workmentioning
confidence: 99%
“…More generally, the map f can be defined also in cases where Φ, Ψ are locally, but not globally injective. In these cases, after applying the cut-and-paste operations and reaching the situation where the images of Φ, Ψ coincide, the map f can be defined via the implicit relation Φ = Ψ • f , and can be computed using a lifting algorithm, similar to the one detailed in Aigerman et al, [2014]. That algorithm sequentially computes the map piece by piece by using the fact that locally the flattenings are injective and can be inverted.…”
Section: B Amentioning
confidence: 99%
“…(8) while Φ is fixed. For the optimization of E (Φ; c) as a function of Φ we employ the convexification method of [Aigerman et al 2014]. For completeness, in Appendix B we provide all the necessary details of the optimization of E (Φ; c).…”
Section: Optimizationmentioning
confidence: 99%
“…The surface mapping is then induced according to the overlay of the flattened disks of one mesh over the flattened disks of the other mesh. This method often requires prescribing correspondences also along the cuts [Aigerman et al 2014] or alternatively facing the challenging problem of optimizing also the diskboundary correspondence and/or the cuts directly over the surfaces [Schreiner et al 2004;Kraevoy and Sheffer 2004]. In most cases the choice of cuts affects the resulting mapping, and quite often the cut area will exhibit visible artifacts such as non-smoothness, distortion bias or wrong correspondences.…”
Figure 1: Two bijective seamless mappings between models of two humans are shown in (c),(d), generated by our algorithm from the two different cut-placements in (a),(b) (respectively), cuts visualized as colored curves. The two maps interpolate the same set of user-given landmarks, shown as colored spheres. The maps are visualized by texturing the male model and transferring the texture to the female model using the mappings. The algorithm is not affected by the choice of cuts: the maps do not exhibit any artifacts near the cut nor does the poor cut-correspondence (e.g.the torso in (b)) affect them, and in fact for the two different cut-placements, the produced maps are identical.
AbstractWe introduce a method for computing seamless bijective mappings between two surface-meshes that interpolates a given set of correspondences. A common approach for computing a map between surfaces is to cut the surfaces to disks, flatten them to the plane, and extract the mapping from the flattenings by composing one flattening with the inverse of the other. So far, a significant drawback in this class of techniques is that the choice of cuts introduces a bias in the computation of the map that often causes visible artifacts and wrong correspondences. In this paper we develop a surface mapping technique that is indifferent to the particular cut choice. This is achieved by a novel type of surface flattenings that encodes this cut-invariance, and when optimized with a suitable energy functional results in a seamless surface-to-surface map. We show the algorithm enables producing high-quality seamless bijective maps for pairs of surfaces with a wide range of shape variability and from a small number of prescribed correspondences. We also used this framework to produce three-way, consistent and seamless mappings for triplets of surfaces.
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