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2018
DOI: 10.21300/20.1-2.2018.105
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Leveling the Playing Field: Supporting Neurodiversity Via Virtual Realities

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Cited by 23 publications
(13 citation statements)
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“…The proportions of other learning disabilities vary, but there is a clear need to discuss how these apps are perceived by neurodivergent users. Some basic psychology reviews are available on how neurodiverse individuals interact with VR (Boyd, et al, 2018;Lopez-Carral et al, 2022;Thomsen & Adjorlo, 2021).…”
Section: Preliminary User Testingmentioning
confidence: 99%
“…The proportions of other learning disabilities vary, but there is a clear need to discuss how these apps are perceived by neurodivergent users. Some basic psychology reviews are available on how neurodiverse individuals interact with VR (Boyd, et al, 2018;Lopez-Carral et al, 2022;Thomsen & Adjorlo, 2021).…”
Section: Preliminary User Testingmentioning
confidence: 99%
“…Most existing literature on the use of XR involving people with different learning and/or cognitive styles focuses on the positive aspects of utilizing these technologies for therapeutic purposes (Boyd et al, 2018;Freeman et al, 2017). However, there is little research on the experiences of neurodivergent people using mainstream XR technologies, for instance during gaming, and the challenges they might encounter when interacting with these technologies (Spiel and Gerling, 2021).…”
Section: Introductionmentioning
confidence: 99%
“…Most existing literature on the use of XR involving people with different learning and/or cognitive styles focuses on the positive aspects of utilizing these technologies for therapeutic purposes (Boyd et al. , 2018; Freeman et al.…”
Section: Introductionmentioning
confidence: 99%
“…Neurodiversity covers the range of differences in individual brain function and behavioural traits, regarded as part of normal variation in the human population [46]. Each NDCs uniquely affects how information is absorbed, processed, and communicated [37,5]. Our objective is to adapt LMs for the individual requirements of a select number NDCs in learning environments, focusing specifically on dyslexia, dyscalculia and Sensory Processing Disorder (SPD) (with prevalences of 10%, 6% and 5-15% respectively [11,45,15]).…”
Section: Introductionmentioning
confidence: 99%