2018
DOI: 10.1016/j.infsof.2018.04.003
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Learning from the past: A process recommendation system for video game projects using postmortems experiences

Abstract: Context: The video game industry is a billion dollar industry that faces problems in the way games are developed. One method to address these problems is using developer aid tools, such as Recommendation Systems. These tools assist developers by generating recommendations to help them perform their tasks. Objective: This article describes a systematic approach to recommend development processes for video game projects, using postmortem knowledge extraction and a model of the context of the new project, in whic… Show more

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Cited by 12 publications
(9 citation statements)
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References 28 publications
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“…e existing studies can be categorized as game product recommendation [16], game development process recommendation [17], and video game recommendation to users [18]. e features used for game recommendation systems are varied; the existing work shows that the main features used for recommendations are metadata, profile expansion, textual and visual features, and ratings.…”
Section: Game Recommendation Techniquesmentioning
confidence: 99%
See 1 more Smart Citation
“…e existing studies can be categorized as game product recommendation [16], game development process recommendation [17], and video game recommendation to users [18]. e features used for game recommendation systems are varied; the existing work shows that the main features used for recommendations are metadata, profile expansion, textual and visual features, and ratings.…”
Section: Game Recommendation Techniquesmentioning
confidence: 99%
“…Despite this, the reported studies work on contentbased recommendations [18] or collaborative recommendations [23,24]. A systematic study was performed for a recommendation system for video game developers using the developer process and recommended a new project using previous game development experience [17]. In line with the survey reported in 2018, [25] described the importance of using multimedia features for multimedia recommendations.…”
Section: Game Recommendation Techniquesmentioning
confidence: 99%
“…Moradi et al (2018) collected relative information and applied the analytic hierarchy process (AHP) and balanced scorecard (BSC) to execute performance evaluation of the digital game industry [6]. Politowski et al (2018) designed a systematic framework to evaluate video game projects. In this framework, an algorithm rule was developed to evaluate the game based on quantitative and qualitative information [7].…”
Section: Literature Reviewmentioning
confidence: 99%
“…Politowski et al (2018) designed a systematic framework to evaluate video game projects. In this framework, an algorithm rule was developed to evaluate the game based on quantitative and qualitative information [7]. Rumeser and Emsley (2018) built the systematic review to improve serious games application in project management [8].…”
Section: Literature Reviewmentioning
confidence: 99%
“…They concluded that the majority of the game industry uses agile instead of the waterfall method. In their next work, Politowski et al [9] used 55 postmortems to create a recommendation system for new video-game projects using previous mistakes and good practices.…”
Section: Game Development Problemsmentioning
confidence: 99%