2018 IEEE International Conference on Robotics and Automation (ICRA) 2018
DOI: 10.1109/icra.2018.8460609
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Learning 6-DOF Grasping Interaction via Deep Geometry-Aware 3D Representations

Abstract: This paper focuses on the problem of learning 6-DOF grasping with a parallel jaw gripper in simulation. Our key idea is constraining and regularizing grasping interaction learning through 3D geometry prediction. We introduce a deep geometry-aware grasping network (DGGN) that decomposes the learning into two steps. First, we learn to build mental geometry-aware representation by reconstructing the scene (i.e., 3D occupancy grid) from RGBD input via generative 3D shape modeling. Second, we learn to predict grasp… Show more

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Cited by 104 publications
(86 citation statements)
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References 33 publications
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“…For example, a grasp pose should not have penetration with O. In prior methods [36], [10], [24], the neural network is not responsible for ensuring the quality of the grasp poses, but we can guarantee highquality grasp poses when solving Equation 1 after training. However, in our case, the neural network is used to generate x directly, so our final results are very sensitive to the outputs of the neural network.…”
Section: Problem Formulationmentioning
confidence: 99%
See 1 more Smart Citation
“…For example, a grasp pose should not have penetration with O. In prior methods [36], [10], [24], the neural network is not responsible for ensuring the quality of the grasp poses, but we can guarantee highquality grasp poses when solving Equation 1 after training. However, in our case, the neural network is used to generate x directly, so our final results are very sensitive to the outputs of the neural network.…”
Section: Problem Formulationmentioning
confidence: 99%
“…There are several avenues for future work. One is to consider an end-to-end architecture that predicts grasp poses directly from multi-view depth images, similar to [36]. Another direction is to consider more topologically complex target objects, such as high-genus models.…”
Section: Conclusion and Limitationsmentioning
confidence: 99%
“…A comparison of various control interfaces shows that general purpose hardware is deficient while special purpose hardware is more accurate but is not widely available [19,26]. Virtual reality-based free-space controllers have recently been proposed both for data collection [23,39] and policy learning [40,43]. While these methods have shown the utility of data, they do not provide a seamlessly scalable data collection mechanism.…”
Section: Related Workmentioning
confidence: 99%
“…The density of the point cloud is compared to the densities of the real clouds to match it accordingly. The densities are computed by randomly sampling 1 10 of the points and averaging the distances to their nearest neighbors. The raw partial point clouds have a Hausdorff distance of 8.7 millimeters with respect to the full ground truth mugs, while our predicted mugs have a distance of 3.8 millimeters.…”
Section: E Graspingmentioning
confidence: 99%