2021
DOI: 10.48550/arxiv.2102.04540
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Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Games

Abstract: We study infinite-horizon discounted two-player zero-sum Markov games, and develop a decentralized algorithm that provably converges to the set of Nash equilibria under self-play. Our algorithm is based on running an Optimistic Gradient Descent Ascent algorithm on each state to learn the policies, with a critic that slowly learns the value of each state. To the best of our knowledge, this is the first algorithm in this setting that is simultaneously rational (converging to the opponent's best response when it … Show more

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Cited by 8 publications
(12 citation statements)
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“…It is unclear if the learning dynamics converge to any equilibrium when both agents apply it 1 . Contemporaneously, Wei et al [2021] presented an interesting optimistic variant of the gradient descent-ascent method, with a strong guarantee of last-iterate convergence rates, which shares all the desired properties as our algorithm. The algorithm is delicately designed and different from the common value/policy-based RL update rules, e.g., Qlearning, as in our work.…”
Section: Decentralized Multi-agent Learningmentioning
confidence: 97%
See 3 more Smart Citations
“…It is unclear if the learning dynamics converge to any equilibrium when both agents apply it 1 . Contemporaneously, Wei et al [2021] presented an interesting optimistic variant of the gradient descent-ascent method, with a strong guarantee of last-iterate convergence rates, which shares all the desired properties as our algorithm. The algorithm is delicately designed and different from the common value/policy-based RL update rules, e.g., Qlearning, as in our work.…”
Section: Decentralized Multi-agent Learningmentioning
confidence: 97%
“…For example, agents always play the (smoothed) best response consistent with their selfinterested decision-making, contrary to being coordinated to keep playing the same strategy within certain time intervals as in Arslan and Yuksel [2017] and Wei et al [2021].…”
Section: Contributionsmentioning
confidence: 99%
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“…Markov Game (MG), also known as stochastic game [42], is a popular model in multiagent RL [28]. Early works have mainly focused on finding Nash equilibria of MGs under strong assumptions, such as known transition and reward [29,17,15,53], or certain reachability conditions [52,54] (e.g., having access to simulators [20,43,58]) that alleviate the challenge in exploration.…”
Section: Related Workmentioning
confidence: 99%