2012
DOI: 10.1007/978-3-642-33712-3_30
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Laplacian Meshes for Monocular 3D Shape Recovery

Abstract: Abstract. We show that by extending the Laplacian formalism, which was first introduced in the Graphics community to regularize 3D meshes, we can turn the monocular 3D shape reconstruction of a deformable surface given correspondences with a reference image into a well-posed problem. Furthermore, this does not require any training data and eliminates the need to pre-align the reference shape with the one to be reconstructed, as was done in earlier methods.

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Cited by 45 publications
(41 citation statements)
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References 24 publications
(55 reference statements)
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“…Each one of these features can be found in isolation in other approaches but ours brings them all together in a unified framework. introduced in a conference paper [20] and is validated more thoroughly here.…”
Section: Introductionmentioning
confidence: 97%
“…Each one of these features can be found in isolation in other approaches but ours brings them all together in a unified framework. introduced in a conference paper [20] and is validated more thoroughly here.…”
Section: Introductionmentioning
confidence: 97%
“…. ; v i Nc ], as demonstrated in a previous work [25]. There exists a linear relation x = Pc, where P is a constant parameterization matrix.…”
Section: Deformable Surface Trackingmentioning
confidence: 83%
“…However, its complex formulation is quite slow to optimize as reported in [7]. The work of Ostlund et al [25] takes inspiration from the Laplacian formalism presented in [35] and the rotation-invariant formulation of [36] to derive a rotation-invariant regularization term and a linear subspace parameterization of mesh vertices with respect to some control vertices. This technique leads to the first real-time 3-D deformable surface tracking system as reported in [24], which can run at 8-10 frames per second (FPS) on a MacBook Pro 2014 laptop.…”
Section: Deformable Surface Trackingmentioning
confidence: 99%
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“…Template-based reconstruction is an alternative method which usually relies on a known reference frame and works well especially for inextensible surfaces. Since this is still an ill-conditioned problem [21], the most commonly used constraints in the reconstruction involve preserving Geodesic distances as the surface deforms and thus regularise the problem by solving either convex optimisation problem [7,29] or in closed-form sets of quadratic equations [19,30]. The existing 3D reconstruction technologies have been successfully used in many different areas, ranging from medical imaging and biometrics to computer gaming and film production.…”
Section: Introductionmentioning
confidence: 99%