1994
DOI: 10.1016/0097-8493(94)90062-0
|View full text |Cite
|
Sign up to set email alerts
|

JDCAD: A highly interactive 3D modeling system

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

1
163
0
6

Year Published

1999
1999
2021
2021

Publication Types

Select...
3
3
3

Relationship

0
9

Authors

Journals

citations
Cited by 285 publications
(170 citation statements)
references
References 5 publications
1
163
0
6
Order By: Relevance
“…Accuracy is improved by widening the ray into a cone [122], but this requires a secondary technique to disambiguate individual items from clusters [9]. Similar methods have been proposed for disambiguating items that lie along the path of a ray [211], as well as alternative techniques such as bending the ray [158].…”
Section: Related Work Natural 3d Interaction Techniquesmentioning
confidence: 99%
“…Accuracy is improved by widening the ray into a cone [122], but this requires a secondary technique to disambiguate individual items from clusters [9]. Similar methods have been proposed for disambiguating items that lie along the path of a ray [211], as well as alternative techniques such as bending the ray [158].…”
Section: Related Work Natural 3d Interaction Techniquesmentioning
confidence: 99%
“…Indeed, when the ray operates over large distances it results in a lower accuracy due to the hand jitter amplification; moreover small angular motion of the input device causes large movements of the r a y . O b j e c t s o c c l u d e d o r i n h i g h d e n s e arrangement are difficult to be selected (Liang & Green, 1994). The Cone-casting enhances the basic technique involving the use of a cone shaped selection volume with the apex placed at the virtual input device 3D position (Liang & Green, 1994), (Zhai et al, 1994).…”
Section: Ray-castingmentioning
confidence: 99%
“…O b j e c t s o c c l u d e d o r i n h i g h d e n s e arrangement are difficult to be selected (Liang & Green, 1994). The Cone-casting enhances the basic technique involving the use of a cone shaped selection volume with the apex placed at the virtual input device 3D position (Liang & Green, 1994), (Zhai et al, 1994). By increasing the activation area, multiple targets can be selected and a more stable pointing is allowed but this approach, due to the need of a disambiguation mechanism, leads to a more complex interaction (Hinkley et al 1994).…”
Section: Ray-castingmentioning
confidence: 99%
“…The tracked PDA is also used as a pointing device for 3D object selection by ray casting [10], extending a virtual lightsaber [11] from the tip of the PDA. For selection, the user points the lightsaber at a virtual object ( Figure 6) and clicks the top-left PDA button.…”
Section: Laser Pointermentioning
confidence: 99%