Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility 2022
DOI: 10.1145/3517428.3544829
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“It’s Just Part of Me:” Understanding Avatar Diversity and Self-presentation of People with Disabilities in Social Virtual Reality

Abstract: In social Virtual Reality (VR), users are embodied in avatars and interact with other users in a face-to-face manner using avatars as the medium. With the advent of social VR, people with disabilities (PWD) have shown an increasing presence on this new social media. With their unique disability identity, it is not clear how PWD perceive their avatars and whether and how they prefer to disclose their disability when presenting themselves in social VR. We fill this gap by exploring PWD's avatar perception and di… Show more

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Cited by 29 publications
(30 citation statements)
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“…Choosing from these categories and choosing which parts of identity to highlight or hide often depends on context [8,23,53]. For example, in video games, people are encouraged to express themselves in any way, even if it doesn't align with their physical-world appearance; thus, visibly disabled people often choose to present as nondisabled [15,20,55]. On the other hand, in text messages or social media posts, people prefer to closely couple their real life and avatar appearances [18,55].…”
Section: Context Affects Identity Presentationmentioning
confidence: 99%
See 4 more Smart Citations
“…Choosing from these categories and choosing which parts of identity to highlight or hide often depends on context [8,23,53]. For example, in video games, people are encouraged to express themselves in any way, even if it doesn't align with their physical-world appearance; thus, visibly disabled people often choose to present as nondisabled [15,20,55]. On the other hand, in text messages or social media posts, people prefer to closely couple their real life and avatar appearances [18,55].…”
Section: Context Affects Identity Presentationmentioning
confidence: 99%
“…For example, in video games, people are encouraged to express themselves in any way, even if it doesn't align with their physical-world appearance; thus, visibly disabled people often choose to present as nondisabled [15,20,55]. On the other hand, in text messages or social media posts, people prefer to closely couple their real life and avatar appearances [18,55]. The intended audience of the online persona can further affect choices around presenting oneself (and one's identities), such as work colleagues versus friends [16].…”
Section: Context Affects Identity Presentationmentioning
confidence: 99%
See 3 more Smart Citations