Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems 2017
DOI: 10.1145/3025453.3025529
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"It's a Bomb!" -- Material Literacy and Narratives of Making

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Cited by 11 publications
(4 citation statements)
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“…The practitioners' sensibilities to these different experiences were central to their conversations about how to deal with the machine. We here can also relate to the concept of material literacy, which highlights the relationship between a subjects' skills and motivations to understand and interpret material and objects at hand, which the authors have previously worked on [28]. This was especially displayed by practitioners with deep 3D printing expertise.…”
Section: After the Printing: Reading Printsmentioning
confidence: 89%
See 2 more Smart Citations
“…The practitioners' sensibilities to these different experiences were central to their conversations about how to deal with the machine. We here can also relate to the concept of material literacy, which highlights the relationship between a subjects' skills and motivations to understand and interpret material and objects at hand, which the authors have previously worked on [28]. This was especially displayed by practitioners with deep 3D printing expertise.…”
Section: After the Printing: Reading Printsmentioning
confidence: 89%
“…We argue that their interpretations shed light on both their own experience and expertise of 3D printing as well as they reflect on others more generally. Methodologically, we align our work to similar approaches within HCI research such as material speculation and critical inquiries -which utilizes physical artifacts to generate possibilities for reflection [58] as well as the concept of material literacy [28], which highlights the relationship between the subjects' skills and motivations to understand and interpret material and objects at hand. Like Wakkary and colleagues concept of material speculation, we also see a centrality in the actual and situated artifact as a producer of knowledge which can act as an essential contributor in interaction design research [58].…”
Section: Methodsmentioning
confidence: 99%
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“…Foremost there has been an interest in STEAM-subjects to adapt [14,18,22,30,37], further by making use of design thinking [11,33], hands-on tinkering [6,8,36] and towards experiential learning [15,23]. Approaches to material understanding [59] and different literacies from learning or maker contexts such as digital- [50], media- [27] or material literacy [31] contribute with opportunities for teachers to introduce digital practices, combined with manufacturing tools, craft and aesthetic thinking. Here we see that 'making' in the context of preschools and early childhood education is particularly interesting to investigate.…”
Section: Introductionmentioning
confidence: 99%