2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW) 2019
DOI: 10.1109/cvprw.2019.00347
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IsMo-GAN: Adversarial Learning for Monocular Non-Rigid 3D Reconstruction

Abstract: The majority of the existing methods for non-rigid 3D surface regression from monocular 2D images require an object template or point tracks over multiple frames as an input, and are still far from real-time processing rates. In this work, we present the Isometry-Aware Monocular Generative Adversarial Network (IsMo-GAN) -an approach for direct 3D reconstruction from a single image, trained for the deformation model in an adversarial manner on a light-weight synthetic dataset. IsMo-GAN reconstructs surfaces fro… Show more

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Cited by 32 publications
(29 citation statements)
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“…Another possibility to perform monocular non-rigid 3D reconstruction is to use learning-based approaches. Recently, many works have been presented for rigid [13,18,30,40,66] and non-rigid [27,47,54,62] shape reconstruction. These methods exploited a large and annotated dataset to learn the solution space, limiting their applicability to the type of shapes that are observed in the dataset.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Another possibility to perform monocular non-rigid 3D reconstruction is to use learning-based approaches. Recently, many works have been presented for rigid [13,18,30,40,66] and non-rigid [27,47,54,62] shape reconstruction. These methods exploited a large and annotated dataset to learn the solution space, limiting their applicability to the type of shapes that are observed in the dataset.…”
Section: Related Workmentioning
confidence: 99%
“…Dense NRSfM has achieved remarkable progress during the last several years [1,8,19,37,51]. While the accuracy of dense NRSfM has been recently only marginally improved, learning-based direct methods for monocular rigid and non-rigid 3D reconstruction have become an active research area in computer vision [13,33,47,54,66].…”
Section: Introductionmentioning
confidence: 99%
“…In recent years, the idea of using learning methods to solve SfT has been explored. These methods learn the mapping from the input image to the object 3D deformation [19][20][21][22]. They are potentially able to solve SfT in wide-baseline conditions and without the need to run optimisation at runtime.…”
Section: Introductionmentioning
confidence: 99%
“…First, some of them only work with a specific template [22], requiring fine tuning for the specific template shape and texture map. Other works propose to solve SfT for a variety of texture maps [19][20][21], learning invariance to these. However, their results are far from satisfactory, still requiring fine tuning of the network to a specific template.…”
Section: Introductionmentioning
confidence: 99%
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