We introduce the first dense neural non-rigid structure from motion (N-NRSfM) approach, which can be trained end-to-end in an unsupervised manner from 2D point tracks. Compared to the competing methods, our combination of loss functions is fully-differentiable and can be readily integrated into deep-learning systems. We formulate the deformation model by an auto-decoder and impose subspace constraints on the recovered latent space function in a frequency domain. Thanks to the state recurrence cue, we classify the reconstructed non-rigid surfaces based on their similarity and recover the period of the input sequence. Our N-NRSfM approach achieves competitive accuracy on widely-used benchmark sequences and high visual quality on various real videos. Apart from being a standalone technique, our method enables multiple applications including shape compression, completion and interpolation, among others. Combined with an encoder trained directly on 2D images, we perform scenario-specific monocular 3D shape reconstruction at interactive frame rates. To facilitate the reproducibility of the results and boost the new research direction, we open-source our code and provide trained models for research purposes 1 .
Figure 1: This state-of-the-art report discusses a large variety of neural rendering methods which enable applications such as novel-view synthesis of static and dynamic scenes, generative modeling of objects, and scene relighting. See Section 4 for more details on the various methods. Images adapted from [
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