2008 15th International Conference on Systems, Signals and Image Processing 2008
DOI: 10.1109/iwssip.2008.4604406
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Introduction to implementation of real time video compression method

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Cited by 4 publications
(7 citation statements)
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“…These results are compliant with an integration of the 3D DCT/IDCT codec in embedded devices and battery-powered mobile terminal to enable real-time and low-power interactive video functionalities (using encoder and decoder). Particularly the power consumption results are lower than those of state-ofart 3D DCT/IDCT implementations (tens of watts for software-based solutions [33] and several tens of megawatts for known custom hardware designs [34]). …”
Section: Power Consumption Resultsmentioning
confidence: 91%
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“…These results are compliant with an integration of the 3D DCT/IDCT codec in embedded devices and battery-powered mobile terminal to enable real-time and low-power interactive video functionalities (using encoder and decoder). Particularly the power consumption results are lower than those of state-ofart 3D DCT/IDCT implementations (tens of watts for software-based solutions [33] and several tens of megawatts for known custom hardware designs [34]). …”
Section: Power Consumption Resultsmentioning
confidence: 91%
“…Pure software implementations of 3D DCT on programmable cores have been proposed in [33]. By targeting general purpose multi-core processors, such as the Intel Core DUO architecture, a software optimized design of a 3D DCT and IDCT can be implemented in real time at 24 frames/s VGA format (640 9 480 pixels) on a Intel Core 2 6300@1.86 GHz.…”
Section: Paper Outlinementioning
confidence: 99%
“…(1) Hardware platforms achieving real time for handheld/mobile devices at power costs lower than 1 Watt, but limited to a specific algorithm, for example, [22-25, 27-29, 32, 33]. (2) Software implementation on general purpose processors with clock frequencies in the GHz domain and with a single-core, for example, Atom in [26], or multicores, for example, Core2 in [26,34], depending on the computational load. The power consumption of such solutions is up to tens of Watts.…”
Section: Computing Architectures For Multimedia Processingmentioning
confidence: 99%
“…In [26], an Intel Core 2 6600@2.4 GHz implements the SIFT algorithm with a processing-rate of 16 Hz for VGA format. In [34], an Intel Core 2 6300@1.86 GHz achieves real-time processing of 3D DCT/IDCT codec for 24 Hz VGA format. Therefore, software implementations of multimedia processing tasks are possible although limited to suboptimal techniques.…”
Section: Computing Architectures For Multimedia Processingmentioning
confidence: 99%
“…ME is also used as an integral part of a video encoder since many computing resources are needed. At the same time, ME contributes in particular to the difficulty of the encoder for its various block sizes and fractional pixel precision motion quest in the video encoding format H.264 [2]. Two main motion vector estimation techniques currently are available pel-recursive algorithm and the block matching algorithm.…”
Section: Introductionmentioning
confidence: 99%