2019
DOI: 10.1111/bjet.12852
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Interactive sonification of images in serious games as an education aid for visually impaired children

Abstract: The paper presents an application for interactive sonification of images intended for use on mobile devices in education of blind children at elementary school level. The paper proposes novel sonification algorithms for converting colour and grayscale images into sound. The blind user can interactively explore image content through multi‐touch gestures and select image sub‐regions for sonification with real‐time control of the synthesized sound parameters such as amplitude, frequency and timbre. Additionally, … Show more

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Cited by 11 publications
(4 citation statements)
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“…Topics such as auditory support and support for visual materials were often investigated for students with visual impairments. The highly associated words for these topics were matched with representative studies: an interactive sonification of images in serious games as auditory support (Radecki et al, 2020 ) and textual materials (words, math expressions) describing visual images as support for visual materials (Emerson & Anderson, 2018 ).…”
Section: Resultsmentioning
confidence: 99%
“…Topics such as auditory support and support for visual materials were often investigated for students with visual impairments. The highly associated words for these topics were matched with representative studies: an interactive sonification of images in serious games as auditory support (Radecki et al, 2020 ) and textual materials (words, math expressions) describing visual images as support for visual materials (Emerson & Anderson, 2018 ).…”
Section: Resultsmentioning
confidence: 99%
“…Desain strategi pemanfaatan game edukasi biasa dilakukan dengan dua cara, yaitu memainkan game dalam pengaturan pembelajaran atau belajar langsung melalui game (Hartatik, 2019;Hartatik et al, 2019;Utesch et al, 2020;Yunanto et al, 2019). Game edukasi merupakan bentuk permainan yang dirancang untuk membantu pebelajar mencapai tujuan pembelajaran tertentu dan sekaligus memberikan motivasi (Denni et al, 2021;Kristianti et al, 2018;Radecki et al, 2020;Robertson et al, 2018;Wirawan et al, 2013).…”
Section: Pembahasanunclassified
“…The most common method for BVI people to locate graphic elements in touch screens is the trial and error strategy. Users explore visual elements individually with touch by requesting additional audio information [9,12] or receiving vibration feedback [13]. However, BVI pointed out that a user interface to pinpoint elements in touch screens would be helpful [9].…”
Section: Touch Screensmentioning
confidence: 99%