2008 Eighth IEEE International Conference on Advanced Learning Technologies 2008
DOI: 10.1109/icalt.2008.144
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Interactive Learning Environment for Astronomy with Finger Pointing and Augmented Reality

Abstract: We developed star learning environment with magnetic sensors. This environment has three functions. First function is star name teller. When a learner point out a star with the sensor on his/her finger top, the system tells him/her name of the star and constellation with voice. Then, second function is star navigator. If the learner know the name of a star, but he/she does not know where it is in the real sky, the system shows the path from current pointing position to the target star. Third function is conste… Show more

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Cited by 7 publications
(5 citation statements)
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“…The examination of literature shows that AR applications which enable students to make direct observations (Kerawalla et al, 2006;Sin & Badioze Zaman, 2009;Sin & Zaman, 2010;Soga, Matsui, Takaseki, & Tokoi, 2008;Tian, Endo, Urata, Mouri, & Yasuda, 2013;Tian et al, 2014;Yen et al, 2013;Zhang et al, 2014), or interact with celestial bodies (Fleck et al, 2015;Fleck & Simon, 2013;Fleck, Simon, & Christian Bastien, 2014;Medicherla et al, 2010;Shelton & Hedley, 2002;Shelton & Stevens, 2004), were developed to aid children in learning astronomy subjects. It is known that AR technology provides visualization of subjects and concepts which are hard to understand, and makes them comprehensible (Bujak et al, 2013;Kaufmann & Schmalstieg, 2003;Kerawalla et al, 2006;Shelton & Hedley, 2002;Yoon et al, 2017).…”
Section: Discussionmentioning
confidence: 99%
“…The examination of literature shows that AR applications which enable students to make direct observations (Kerawalla et al, 2006;Sin & Badioze Zaman, 2009;Sin & Zaman, 2010;Soga, Matsui, Takaseki, & Tokoi, 2008;Tian, Endo, Urata, Mouri, & Yasuda, 2013;Tian et al, 2014;Yen et al, 2013;Zhang et al, 2014), or interact with celestial bodies (Fleck et al, 2015;Fleck & Simon, 2013;Fleck, Simon, & Christian Bastien, 2014;Medicherla et al, 2010;Shelton & Hedley, 2002;Shelton & Stevens, 2004), were developed to aid children in learning astronomy subjects. It is known that AR technology provides visualization of subjects and concepts which are hard to understand, and makes them comprehensible (Bujak et al, 2013;Kaufmann & Schmalstieg, 2003;Kerawalla et al, 2006;Shelton & Hedley, 2002;Yoon et al, 2017).…”
Section: Discussionmentioning
confidence: 99%
“…Technological-pedagogical content knowledge-based practices such as increased virtual reality are considered as effective tools in terms of students' learning of astronomy subjects which include complex spatial relations. When the literature is reviewed, it can be seen that students can be enabled to directly observe in order to support their learning related to astronomy subjects [65,66,48,67,68,69,70,51] so they can interact with celestial bodies [42,71,45,72,47,73]. It is seen that Technological-Pedagogical Content Knowledge-Based Practices have been improved.…”
Section: Discussionmentioning
confidence: 99%
“…Teknologi AR sesuai digunakan dalam pendidikan [19], malah ia telah cuba diaplikasikan dalam bidang Sains. Dalam bidang Astronomi pula, kajian AR dijalankan oleh Soga et al [20]. Dapatan kajian Logical Choice Aydogdu [21] menunjukkan bahawa aplikasi AR berupaya meningkatkan minat murid, meningkatkan rasa ingin tahu dan menyeronokkan murid kerana mereka dapat berinteraksi secara nyata dengan objek maya 3D.…”
Section: Penggunaan Teknologi Augmented Realityunclassified