2018
DOI: 10.1007/978-3-030-01388-2_4
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Interaction for Immersive Analytics

Abstract: In this chapter, we briefly review the development of natural user interfaces and discuss their role in providing human-computer interaction that is immersive in various ways. Then we examine some opportunities for how these technologies might be used to better support data analysis tasks. Specifically, we review and suggest some interaction design guidelines for immersive analytics. We also review some hardware setups for data visualization that are already archetypal. Finally, we look at some emerging system… Show more

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Cited by 44 publications
(30 citation statements)
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References 137 publications
(147 reference statements)
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“…Immersion has the potential to facilitate the exploration of data (e.g., depth cues as additional information dimension, presentation of data with spatial embedding, literally more space to arrange views, increased user engagement), prompting IA researchers to reconsider the value of 3D visualizations, since their application for data exploration is rather rare outside of Scientific Visualization (SciVis) [40]. Besides the actual visualization and interaction with data in the 3D space [11], another important aspect determining the success of IA is concerned with the collaborative capabilities of an IA system [6]. However, wearing a HMD to immersive oneself in the VR environment (visually) isolates its user from the physical surroundings.…”
Section: Ia and Cscwmentioning
confidence: 99%
See 1 more Smart Citation
“…Immersion has the potential to facilitate the exploration of data (e.g., depth cues as additional information dimension, presentation of data with spatial embedding, literally more space to arrange views, increased user engagement), prompting IA researchers to reconsider the value of 3D visualizations, since their application for data exploration is rather rare outside of Scientific Visualization (SciVis) [40]. Besides the actual visualization and interaction with data in the 3D space [11], another important aspect determining the success of IA is concerned with the collaborative capabilities of an IA system [6]. However, wearing a HMD to immersive oneself in the VR environment (visually) isolates its user from the physical surroundings.…”
Section: Ia and Cscwmentioning
confidence: 99%
“…Donalek et al [19] explored the use of VR for data visualization with the aim to facilitate the user's visual discovery skills, also providing some preliminary insights towards collaborative aspects. Interactive techniques for data selection, navigation, filtering, or annotation, are fundamental for any IA system [11]. Streppel et al [50] explored three concepts for immersive interaction (direct user interaction, physical controls, virtual controls) within the context of a software city application, finding no major preference of one concept over the other based on the subjective impressions of the study participants.…”
Section: Immersive Interaction and Collaborationmentioning
confidence: 99%
“…There is a number of publications investigating the use of VR in desktop-based environments for tasks such as text entry (e.g., [41,53,70]), system control [132,133] and visual analytics [120]. Büschel et al [15] surveyed a wide range of immersive interaction techniques for visual analytics. Previous research on productivity desktop-based VR has concentrated on the use of physical keyboards [99], controllers and hands [55,133], and, recently, tablets [111].…”
Section: Mixed Reality For Knowledge Workmentioning
confidence: 99%
“…The ability to interact with the data representation is an essential feature of all visualization systems [Tuk77, Mun14] and has been considered to be a crucial and a major challenge of the visualization community for 3D representation from the 1960s [Sut66] to recent days [Hib99, Rhe02, Joh04, TM04, Kee10, KI13, BCD∗18, WBG∗19]. We thus discuss related work within the field of 3D interaction [Han97, JH13, Ise16, LKM∗17], where our work relates to 3D selection techniques and to hybrid input paradigms used in 3D exploratory data analysis.…”
Section: Context and Related Workmentioning
confidence: 99%