2022
DOI: 10.17244/eku.1175087
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Integration of Virtual Reality (VR) Technology into Vocabulary Teaching in Primary School English Lessons

Abstract: Language consists of words, so it is important to increase the level of vocabulary in any foreign language learning to a certain extent in order to be able to communicate in that language. As for VR, it is seen that this technology is a new research field in education, the use of which in language teaching is closely related to the principle of proximity to life, one of teaching principles. While learning a foreign language, learners should experience situational learning experiences, recognize real-life conte… Show more

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Cited by 2 publications
(4 citation statements)
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“…It has been argued that this approach can lead to a greater variety in the design of learning activities and provide more opportunities for learners to use the language more spontaneously in order to express themselves (Hinkel, 2010;Klimova, 2014;Oxford, 2001). These are similar arguments and they dovetail into studies regarding the communicative potential of VR for language learning (Parmaxi, 2020;Tai et al, 2022;Uygun and Girgin, 2022).…”
Section: Introductionmentioning
confidence: 68%
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“…It has been argued that this approach can lead to a greater variety in the design of learning activities and provide more opportunities for learners to use the language more spontaneously in order to express themselves (Hinkel, 2010;Klimova, 2014;Oxford, 2001). These are similar arguments and they dovetail into studies regarding the communicative potential of VR for language learning (Parmaxi, 2020;Tai et al, 2022;Uygun and Girgin, 2022).…”
Section: Introductionmentioning
confidence: 68%
“…These researchers attributed this to the fact that VR offers highly contextualized learning and enhanced learner engagement. However, in a study with 54 Turkish EFL 2nd-grade students, Uygun and Girgin (2022) did not find any significant difference in vocabulary learning in VR compared to classroom learning, but they did find that VR encouraged student engagement which is critical for learning. Finally, Nobrega and Rozenfeld (2019) conducted an exploratory study to understand how Google Cardboard and 360°videos could be used with 23 (n = 23) Brazilian K-12 students learning French.…”
Section: Literature Reviewmentioning
confidence: 86%
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