2016
DOI: 10.1080/15578771.2016.1240117
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Integrating BIM and Panorama to Create a Semi-Augmented-Reality Experience of a Construction Site

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Cited by 30 publications
(19 citation statements)
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“…Nevertheless, the trend is directing towards use of sophisticated tools such as virtual hands and avatars to create a sense of being there in meetings (Wang et al, 2014a), engaging on-site personnel with BIM-kiosks (Brathen and Moum, 2016) and the use of various methods derived from augmented reality (Gheisari et al, 2016, Wang et al, 2014b, Jiao et al, 2013b.…”
Section: • Networkmentioning
confidence: 99%
“…Nevertheless, the trend is directing towards use of sophisticated tools such as virtual hands and avatars to create a sense of being there in meetings (Wang et al, 2014a), engaging on-site personnel with BIM-kiosks (Brathen and Moum, 2016) and the use of various methods derived from augmented reality (Gheisari et al, 2016, Wang et al, 2014b, Jiao et al, 2013b.…”
Section: • Networkmentioning
confidence: 99%
“…Both VR and MR have limitations. VR is cited as having high development costs [19,27,28], while MR faces the challenge of "drift" and the tracking of moving objects [60]. Figure 5 used theories from behavioural psychology to develop a VR game in which participants managed a construction site, with various hazard types present.…”
Section: Rq5: Types Of Vr-mr Systems For Construction Safetymentioning
confidence: 99%
“…A method presented by Kim et al (Kim and Kano, 2008) virtually creates a picture of the as-design model, from the same point of view as the fixed camera pictures taken on the actual construction site. In a similar work, a virtually created image of the 3D model is superimposed on a recorded panorama of the construction site (Gheisari et al, 2016). Both these methods allow for intuitively checking the progress and possible discrepancies between reality and design.…”
Section: Related Workmentioning
confidence: 99%