2013
DOI: 10.1386/adch.12.2.195_1
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Informal peer critique and the negotiation of habitus in a design studio

Abstract: Keywords critique habitus design studio peer assessment reflection human-computer interaction Colin M. Gray Indiana University Bloomington informal peer critique and the negotiation of habitus in a design studio abstraCt Critique is a central feature of design education, serving as both a structural mechanism to provide regular feedback, and as a high stakes assessment tool. However, this study addresses informal peer critique as an extension of this existing form, engaging students in communication outside of… Show more

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Cited by 48 publications
(43 citation statements)
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“…As Brandt, et al [5] have theorized, the studio can be seen as a "bridge" that links the professional and academic communities of practice, and in this way, students are able to work in an environment that links them to their academic context, while also projecting their developing identities toward their eventual professional role. Additional work in this framing has addressed how students develop in a studio-based HCI program, including the kinds of barriers they have to address to reach competence [27], connections between technical skill and communication of concepts [1], and additional factors that affect their individual development of a designerly identity [12].…”
Section: Hci Pedagogymentioning
confidence: 99%
“…As Brandt, et al [5] have theorized, the studio can be seen as a "bridge" that links the professional and academic communities of practice, and in this way, students are able to work in an environment that links them to their academic context, while also projecting their developing identities toward their eventual professional role. Additional work in this framing has addressed how students develop in a studio-based HCI program, including the kinds of barriers they have to address to reach competence [27], connections between technical skill and communication of concepts [1], and additional factors that affect their individual development of a designerly identity [12].…”
Section: Hci Pedagogymentioning
confidence: 99%
“…In the proximate design studio, discussions around visual or tactile artefacts help design students to reflect on the creations, iterate and improve on those and learn in the process (Schön, 1987). In most cases though, research has looked at formal 'crits' and student-teacher conversations, rather than peer-topeer conversations around artefacts (Gray, 2013).…”
Section: Conversations Around User-generated Online Contentmentioning
confidence: 99%
“…Barrett (2000) and Percy (2004) cite frustration, alienation, and lack of student participation as outcomes of the traditional design critique. Further research yields a list of factors that may impede student learning, including the size (Blair, 2006) and dynamics of the group (Gray, 2013); language and cultural competencies (Lasserre, 2010;Wong 2011); and perceived self-efficacy (Gaffney, 2011). …”
Section: The Design Critiquementioning
confidence: 99%