Proceedings 2004 VLDB Conference 2004
DOI: 10.1016/b978-012088469-8.50069-3
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Indexing Large Human-Motion Databases

Abstract: Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actors, is the most promising approach offered thus far for animating realistic human characters. However, the manipulation of such data for general use and re-use is not yet a solved problem. Many of the existing techniques dealing with editing motion rely on indexing for annotation, segmentation, and re-ordering of the data. Euclidean di… Show more

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Cited by 152 publications
(60 citation statements)
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“…For example, subsequence matching under DTW is considered in [36]; uniform time scaling matching under DTW is discussed in [10,4]; the non-uniform time scaling matching under DTW is attacked in [39], where the authors propose using a segment-based rather than point-based DTW algorithm to adapt to the time-scaling scenario.…”
Section: Related Workmentioning
confidence: 99%
“…For example, subsequence matching under DTW is considered in [36]; uniform time scaling matching under DTW is discussed in [10,4]; the non-uniform time scaling matching under DTW is attacked in [39], where the authors propose using a segment-based rather than point-based DTW algorithm to adapt to the time-scaling scenario.…”
Section: Related Workmentioning
confidence: 99%
“…In general, the main motion retrieval procedure includes three steps: (1) visual feature extraction; (2) training a search/ranking model; (3) similar human motion retrieval or ranking. To speed up the searching procedure, some data indexing techniques such as kd-tree and R-tree are used in approximate searching [17][18][19]. Indeed, the success of human motion retrieval heavily relies on the motion feature representation.…”
Section: Human Motion Retrievalmentioning
confidence: 99%
“…But this algorithm can only compare trajectories with the same lengths or with the same time interval. [10] proposes a method which allows global stretch to match sequences similar but in different scale. [6] introduces EDR (edit distance on real sequence) distance function based on edit distance.…”
Section: Related Workmentioning
confidence: 99%
“…Recently interests of similarity search also arise in trajectory comparison [1], [2], [6], [10]- [13], [16], [18]- [20]. DTW has some variants for trajectories similarity search [12], [18].…”
Section: Related Workmentioning
confidence: 99%
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