Robotics: Science and Systems IX 2013
DOI: 10.15607/rss.2013.ix.048
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Incremental Semantically Grounded Learning from Demonstration

Abstract: Abstract-Much recent work in robot learning from demonstration has focused on automatically segmenting continuous task demonstrations into simpler, reusable primitives. However, strong assumptions are often made about how these primitives can be sequenced, limiting the potential for data reuse. We introduce a novel method for discovering semantically grounded primitives and incrementally building and improving a finite-state representation of a task in which various contingencies can arise. Specifically, a Bet… Show more

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Cited by 75 publications
(59 citation statements)
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“…The focus of our work instead is on incorporating several demonstrations with varying sequence orders into one graph model and learning the switching behavior between succeeding movements. The most similar work to ours is [8].…”
Section: B Related Workmentioning
confidence: 68%
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“…The focus of our work instead is on incorporating several demonstrations with varying sequence orders into one graph model and learning the switching behavior between succeeding movements. The most similar work to ours is [8].…”
Section: B Related Workmentioning
confidence: 68%
“…A sequence can then be generated by sampling randomly from the graph. Finite state machines (FSMs) are akin to graphs and can also be used to model transitions between primitives [8].…”
Section: B Related Workmentioning
confidence: 99%
“…This reward is discounted over time by a discount factor γ ∈ [0, 1) and the goal of the agent is to maximize the expected discounted reward at each time step. [Guenter et al 2007] object manipulation GMR [Togelius et al 2007] games/driving ANN [Schaal et al 2007] batting LWR [Calinon and Billard 2007b] object manipulation GMM, GMR [Berger et al 2008] robotics direct recording [Asfour et al 2008] object manipulation HMM [Coates et al 2008] aerial vehicle Expectation Maximization (EM) [Mayer et al 2008] robotics ANN [Kober and Peters 2009c] batting LWR [Munoz et al 2009] games/driving ANN [Cardamone et al 2009] games/driving KNN, ANN games Support Vector Machine (SVM) [Muñoz et al 2010] games/driving ANN games ANN [Geng et al 2011] robot grasping ANN [Ikemoto et al 2012] assistive robots GMM [Judah et al 2012] benchmark tasks linear logistic regression [Vlachos 2012] structured datasets online passiveaggressive algorithm [Raza et al 2012] soccer simulation ANN, NB, DT, PART [Mülling et al 2013] batting Linear Bayesian Regression [Ortega et al 2013] games ANN [Niekum et al 2013] robotics HMM robotics HMM [Vogt et al 2014] robotics ANN [Droniou et al 2014] robotics ANN [Brys et al 2015b] benchmark tasks Rule based learning [Levine et al 2015] object manipulation ANN board game ANN ACM Computing Surveys, Vol. V, No.…”
Section: Reinforcement Learningmentioning
confidence: 99%
“…In PbD of robots, incremental learning can be divided into tasks incremental learning [15,16] and skills incremental learning. A skill describes a basic action, for example, transport and manipulation; a task is a skill sequence [16].…”
Section: Related Workmentioning
confidence: 99%