Abstract-We present a new collision and proximity library that integrates several techniques for fast and accurate collision checking and proximity computation. Our library is based on hierarchical representations and designed to perform multiple proximity queries on different model representations. The set of queries includes discrete collision detection, continuous collision detection, separation distance computation and penetration depth estimation. The input models may correspond to triangulated rigid or deformable models and articulated models. Moreover, FCL can perform probabilistic collision checking between noisy point clouds that are captured using cameras or LIDAR sensors. The main benefit of FCL lies in the fact that it provides a unified interface that can be used by various applications. Furthermore, its flexible architecture makes it easier to implement new algorithms within this framework. The runtime performance of the library is comparable to state of the art collision and proximity algorithms. We demonstrate its performance on synthetic datasets as well as motion planning and grasping computations performed using a two-armed mobile manipulation robot.
Robots exhibit flexible behavior largely in proportion to their degree of knowledge about the world. Such knowledge is often meticulously hand-coded for a narrow class of tasks, limiting the scope of possible robot competencies. Thus, the primary limiting factor of robot capabilities is often not the physical attributes of the robot, but the limited time and skill of expert programmers. One way to deal with the vast number of situations and environments that robots face outside the laboratory is to provide users with simple methods for programming robots that do not require the skill of an expert.For this reason, learning from demonstration (LfD) has become a popular alternative to traditional robot programming methods, aiming to provide a natural mechanism for quickly teaching robots. By simply showing a robot how to perform a task, users can easily demonstrate new tasks as needed, without any special knowledge about the robot. Unfortunately, LfD often yields little knowledge about the world, and thus lacks robust generalization capabilities, especially for complex, multi-step tasks.We present a series of algorithms that draw from recent advances in Bayesian nonparametric statistics and control theory to automatically detect and leverage repeated structure at multiple levels of abstraction in demonstration data. The discovery of repeated structure provides critical insights into task invariants, features of importance, high-level task structure, and appropriate skills for the task. This culminates in the discovery of a finite-state representation of the task, comprised of grounded skills that are flexible and reusable, providing robust generalization and transfer in complex, multistep robotic tasks. These algorithms are tested and evaluated using a PR2 mobile manipulator, showing success on several complex real-world tasks, such as furniture assembly.
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