2021
DOI: 10.3390/s21020333
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Improved RRT-Connect Algorithm Based on Triangular Inequality for Robot Path Planning

Abstract: This paper proposed a triangular inequality-based rewiring method for the rapidly exploring random tree (RRT)-Connect robot path-planning algorithm that guarantees the planning time compared to the RRT algorithm, to bring it closer to the optimum. To check the proposed algorithm’s performance, this paper compared the RRT and RRT-Connect algorithms in various environments through simulation. From these experimental results, the proposed algorithm shows both quicker planning time and shorter path length than the… Show more

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Cited by 72 publications
(46 citation statements)
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References 26 publications
(31 reference statements)
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“…Table 1 lists the performance of the computer used in the simulation. The simulator used for the simulation [6] was developed based on C# WPF (Microsoft Visual Studio Community 2019 Version 16.1.6 Microsoft .NET Framework Version 4.8.03752), and only a single thread was used for the calculations, except for the visual part. Indeed, there might be differences in the planning time during simulation depending on the computer performance.…”
Section: Resultsmentioning
confidence: 99%
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“…Table 1 lists the performance of the computer used in the simulation. The simulator used for the simulation [6] was developed based on C# WPF (Microsoft Visual Studio Community 2019 Version 16.1.6 Microsoft .NET Framework Version 4.8.03752), and only a single thread was used for the calculations, except for the visual part. Indeed, there might be differences in the planning time during simulation depending on the computer performance.…”
Section: Resultsmentioning
confidence: 99%
“…The proposed "post triangular rewiring" method can be applied to path planning algorithms that do not guarantee optimality, such as RRT, and rewired based on the triangular inequality principle [6].…”
Section: Proposed Post Triangular Rewiring Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…By comparison, the Rapidly Exploring Random Trees (RRT) algorithm is a feasible, relatively fast, and compatible solution in a searching space which avoids colliding with obstacles [21]. It has mainly been applied to robot maneuvering [22][23][24][25][26] and modified to adapt to trajectory curvature constraint [27], collision detection [28], quicker planning by the triangular inequality method [29], and to consider the bias goal factor [30]; however, the above were all carried out in numerical simulation only. Recent advances in the RRT algorithm have been extending to path planning of autonomous vehicles by numerical simulation [31,32].…”
Section: Introductionmentioning
confidence: 99%
“…For rigid-bodied robots, collision-free trajectory methods have proved reliable both in simulation and in physical systems [4,5]. Specifically, rapidly exploring random tree (RRT) algorithms are heavily used to generate paths for rigid robots [6][7][8]. These algorithms explore random points within a given range and assign a point with minimal cost as the new waypoint towards the goal.…”
Section: Introductionmentioning
confidence: 99%