2021
DOI: 10.3389/fcomp.2021.716846
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Impossible (Food) Experiences in Extended Reality

Abstract: We introduce a model to think about impossible experiences in mixed and virtual reality, while emphasizing the role of said experiences in the context of food. This reality-impossibility model includes two continua, namely, the reality-fantasy character of objects and environments, and the extent to which they follow the laws of physics-other laws. We present a series of examples in each of the quadrants of the model and discuss both the research possibilities and implications of impossible experiences.

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Cited by 11 publications
(2 citation statements)
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References 29 publications
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“… Velasco et al (2021a) introduced a model to think about impossible experiences in XR. This reality-impossibility model includes two continua, namely, the reality-fantasy character of objects and environments, and the extent to which they follow the laws of physics-other laws.…”
Section: Research Perspectives On Consumer Consciousness In Xrmentioning
confidence: 99%
“… Velasco et al (2021a) introduced a model to think about impossible experiences in XR. This reality-impossibility model includes two continua, namely, the reality-fantasy character of objects and environments, and the extent to which they follow the laws of physics-other laws.…”
Section: Research Perspectives On Consumer Consciousness In Xrmentioning
confidence: 99%
“…Virtual reality immerses people in computer-generated environments, allowing them to experience fantastical worlds and impossible events ( e.g ., Bakk, 2020 ; Velasco et al, 2021 ). This experience is likely to disrupt existing schemata so would be expected to enhance creativity.…”
Section: Reviewmentioning
confidence: 99%