2021
DOI: 10.1016/j.jamda.2020.07.027
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Impact of Game-Based Interventions on Health-Related Outcomes in Hospitalized Older Patients: A Systematic Review

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Cited by 13 publications
(9 citation statements)
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“…A systematic review of the effect of game-based interventions on the functional capacity of acutely hospitalised older people included four RCTs. 31 All interventions used Nintendo Wii programs and no differences were seen in health outcomes. They concluded that there is limited available evidence, more research is needed, and that gamification strategies should be considered as complementary to usual care.…”
Section: Evidence Of Gamification For Older Adultsmentioning
confidence: 99%
“…A systematic review of the effect of game-based interventions on the functional capacity of acutely hospitalised older people included four RCTs. 31 All interventions used Nintendo Wii programs and no differences were seen in health outcomes. They concluded that there is limited available evidence, more research is needed, and that gamification strategies should be considered as complementary to usual care.…”
Section: Evidence Of Gamification For Older Adultsmentioning
confidence: 99%
“…It can be hypothesized that an exergame system specifically designed for clinical purposes may have better effects. Furthermore, evidence regarding the feasibility of exergame training in inpatient rehabilitation settings is scarce ( Knols et al, 2016 ; Cuevas-Lara et al, 2021 ).…”
Section: Introductionmentioning
confidence: 99%
“…Accordingly, our research team has successfully demonstrated that a multi-component intervention and early physical rehabilitation are a key element in preventing functional and cognitive impairment usually associated with hospitalization in older adults [47,48]. Although the exercise benefits on physical and cognitive function have been researched in hospitalized older medical patients, there is a gap in the research on the role that serious games may have in acute hospital settings among this population [21]. A gamification intervention which includes physical exercise and cognitive training can be an effective strategy to achieve changes in the sedentary behavior of the patients, and that is the reason for developing the validation of a pilot-system multidomain intervention for improving functional abilities during hospital stay.…”
Section: Expected Results/discussionmentioning
confidence: 99%
“…[15][16][17][18][19][20]. However, current evidence suggests it is still necessary to redesign and adapt these technologies to the characteristics and preferences of old patients in order to achieve maximum engagement [21].…”
Section: Introductionmentioning
confidence: 99%