2014
DOI: 10.1016/j.techfore.2013.06.007
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Identifying and forecasting the reverse salient in video game consoles: A performance gap ratio comparative analysis

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Cited by 13 publications
(6 citation statements)
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References 26 publications
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“…Patents have long been considered an avant-garde and valid technical source that reflect current technological advancements and combine inventive knowledge with economic value (Yoon et al, 2013). To study the growth of patents and their penetration in the retail markets a bibliometric analysis approach was followed, analysing historical data and projecting to the future (Daim et al, 2014).…”
Section: Methodsmentioning
confidence: 99%
“…Patents have long been considered an avant-garde and valid technical source that reflect current technological advancements and combine inventive knowledge with economic value (Yoon et al, 2013). To study the growth of patents and their penetration in the retail markets a bibliometric analysis approach was followed, analysing historical data and projecting to the future (Daim et al, 2014).…”
Section: Methodsmentioning
confidence: 99%
“…Overall, studies of specific reverse salients have tended to emphasize successfully overcoming the salient. Such research includes salients that are “solved” (Christiansen & Buen, 2002; Windrum et al, 2017) or “resolved” (Sandberg et al, 2020) to achieve the system's “potential” (Daim et al, 2014; Dedehayir & Mäkinen, 2011b; Sandberg et al, 2020); this may reflect a long‐remarked tendency toward success bias in studies of innovation (Coopersmith, 2020; Rogers & Shoemaker, 1971). Thus there is a gap in research that considers salients that are not resolved or overcome.…”
Section: Literature Reviewmentioning
confidence: 99%
“…The launch of digital video games characterizes the latest generation (2020-present) without physical support. Microsoft, Sony, and Nintendo have dominated the videogame console market since 2005 ( Daim et al, 2014 ).…”
Section: Literature Reviewmentioning
confidence: 99%