2008
DOI: 10.1111/j.1467-8659.2008.01260.x
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iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting

Abstract: Thanks to an increase in rendering efficiency, indirect illumination has recently begun to be integrated in cinematic lighting design, an application where physical accuracy is less important than careful control of scene appearance. This paper presents a comprehensive, efficient, and intuitive representation for artistic control of indirect illumination. We encode user's adjustments to indirect lighting as scale and offset coefficients of the transfer operator. We take advantage of the nature of indirect illu… Show more

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Cited by 20 publications
(24 citation statements)
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“…Nowrouzezahrai et al [2011] designed a tool for artistic manipulation of volumetric lighting which, like ours, is integrated into existing industrial pipelines; this facilitated and promoted its adoption in the industry. Obert et al [2008] use a painting interface to edit the intensity and color of indirect light, all while enforcing physical constraints on the resulting appearance. Tabellion and Lamorlette [2004] use shader falloff-function editing on the hue of indirect color bleeding effects.…”
Section: Previous Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Nowrouzezahrai et al [2011] designed a tool for artistic manipulation of volumetric lighting which, like ours, is integrated into existing industrial pipelines; this facilitated and promoted its adoption in the industry. Obert et al [2008] use a painting interface to edit the intensity and color of indirect light, all while enforcing physical constraints on the resulting appearance. Tabellion and Lamorlette [2004] use shader falloff-function editing on the hue of indirect color bleeding effects.…”
Section: Previous Workmentioning
confidence: 99%
“…We begin by detailing our path retargeting (explicitly altering path segments), and then describe path-proxy linking, which enables manipulation by linking transformed scene objects to appropriate light transport phenomena. Both of these strategies additionally support brightness scaling/offsetting and hue editing (in the spirit of [Obert et al 2008]). In Sec.…”
Section: Manipulation Of Light Transportmentioning
confidence: 99%
“…Most of them use sketching or painting interfaces that allow users to directly draw lighting effects [Schoeneman et al 1993;Poulin et al 1997;Pellacini et al 2007;Todo et al 2007;Obert et al 2008]. While these methods are effective in controlling (global) illumination and low-frequency BRDFs, the view-dependent, high-frequency complexity of reflections and refractions is better addressed by our approach, which deforms the existing reflections and refractions.…”
Section: Previous Workmentioning
confidence: 99%
“…Unfortunately, these modifications are often complicated because physically-based parameters can be non-intuitive and the physical models complex. More intuitive manipulation means have been investigated for light-source editing [20] or modifications to the light transport of spot lights [10], indirect light [9], and shadows [21].…”
Section: Related Workmentioning
confidence: 99%
“…For this reason, artists often start with a realistic simulation before modifying the appearance, e.g., [9], [10], [11]. Unfortunately, changing the appearance of volumes is difficult.…”
Section: Introductionmentioning
confidence: 99%