2018
DOI: 10.1016/j.jretconser.2016.08.006
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I virtually try it … I want it ! Virtual Fitting Room: A tool to increase on-line and off-line exploratory behavior, patronage and purchase intentions

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Cited by 222 publications
(196 citation statements)
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References 43 publications
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“…Mental imagery Huang & Lio 2017), telepresence/ immersion (Animesh et al 2011;Klein 2003;Li et al 2002;Nah et al 2011;Yim et al 2017), enjoyment (Kim & Forsythe 2008a, b;Lee & Chung 2008;Nah et al 2011;Yim et al 2017), flow (Animesh et al 2011;Huang 2012;Huang & Lio 2017;Jiang & Benbasat 2004;Nah et al 2011;Novak, et al 2000;Van Noort, Voorveld, & Van Reijmersdal 2012), interactivity (Huang 2012;Yim et al 2017); selfcongruity (Merle et al 2012), ownership (Brengman et al in press; Huang & Lio 2017), need for touch (Brengman et al in press; Choi & Taylor 2014), curiosity (Beck & Crié 2018).…”
Section: Discussionmentioning
confidence: 99%
“…Mental imagery Huang & Lio 2017), telepresence/ immersion (Animesh et al 2011;Klein 2003;Li et al 2002;Nah et al 2011;Yim et al 2017), enjoyment (Kim & Forsythe 2008a, b;Lee & Chung 2008;Nah et al 2011;Yim et al 2017), flow (Animesh et al 2011;Huang 2012;Huang & Lio 2017;Jiang & Benbasat 2004;Nah et al 2011;Novak, et al 2000;Van Noort, Voorveld, & Van Reijmersdal 2012), interactivity (Huang 2012;Yim et al 2017); selfcongruity (Merle et al 2012), ownership (Brengman et al in press; Huang & Lio 2017), need for touch (Brengman et al in press; Choi & Taylor 2014), curiosity (Beck & Crié 2018).…”
Section: Discussionmentioning
confidence: 99%
“…These research studies discuss the hedonic benefits associated with experiencing 3D products. Similarly, studies that have used the Technology Acceptance Model (Davis, 1989) as a theoretical framework and have found that perceived enjoyment was more important in the use of virtual technology than perceived usefulness (Beck & Crié 2016;Pantano & Servidio 2012). Future exploration of fit and sizing technology should consider whether the technology can be a utilitarian and hedonic tool to purchase.…”
Section: Digital Fashion Consumer Behaviour Literaturementioning
confidence: 99%
“…Store Atmospherics. Smart mirrors are considered as store atmospherics and are based on the technology of augmented reality [40]. A human-sized touch-screen monitor pictures the person standing in front of it.…”
Section: Interactive Technologies and Their Impact On Customer Experimentioning
confidence: 99%