1980
DOI: 10.1016/0016-3287(80)90005-1
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Hypergames: Developing a model of conflict

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1988
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Cited by 143 publications
(27 citation statements)
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“…Wang et al (1987) compare in detail these improvements to the previous hypergame methodologies of Bennett (1977Bennett ( , 1980 and Takahashi et al (1984). In modeling hypergames, ideas such as the order of expectation, types of misperceptions, levels of hypergames, and mapping are rigorously defined.…”
Section: Discussionmentioning
confidence: 97%
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“…Wang et al (1987) compare in detail these improvements to the previous hypergame methodologies of Bennett (1977Bennett ( , 1980 and Takahashi et al (1984). In modeling hypergames, ideas such as the order of expectation, types of misperceptions, levels of hypergames, and mapping are rigorously defined.…”
Section: Discussionmentioning
confidence: 97%
“…A hypergame refers to a mathematical structure that models the ways in which participants perceive a conflict, whereas hypergame analysis stands for the application of a stability analysis algorithm or solution concept to a hypergame model in order to predict the possible resolutions to the hypergame. Utilizing Bennett's definitions, hypergames have been shown to be useful for modeling sports (Bennett et al, 1980), military (Bennett & Dando, 1979;Said & Hartley, 1982), and business (Giesen & Bennett, 1979;Bennett et al, 1981) disputes. Takahashi et al (1984) developed an operational procedure for conveniently analyzing a hypergame.…”
mentioning
confidence: 98%
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“…We will generally assume in this article that the same frame is perceived by all characters--i.e., it corresponds to a standard game rather than a "hypergame" as defined by Bennett (1980). This assumption is made so that we may begin by considering the simplest case; it seems not to be necessary, and we look forward to seeing it dropped.…”
Section: Definition Of Frame and Interactionmentioning
confidence: 97%
“…The current research on conflict analysis, on the one hand, is focused on finding an alliance to improve stability of the situation and realizing equilibrium. On the other hand, some new methods are proposed based on the classical game theory, such as hyper-game [2] , the soft game [3] and graph model [4] . The diversification and integrative conflict analysis approachs are also fruitful, such as rough set theory [5][6] , analytic hierarchy process (AHP) [7] , matrix analysis [8][9][10] , multi-objective game analysis [11] , Bayesian belief networks [12] , gray system theory [13] and fuzzy analysis method [14][15][16] .…”
Section: Introductionmentioning
confidence: 99%